Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!ames!aurora!jbm From: jbm@aurora.UUCP Newsgroups: comp.graphics Subject: Re: Amiga World Ray-tracing article... Message-ID: <662@aurora.UUCP> Date: Fri, 17-Apr-87 13:54:04 EST Article-I.D.: aurora.662 Posted: Fri Apr 17 13:54:04 1987 Date-Received: Sat, 18-Apr-87 06:11:43 EST References: <239@rocky.STANFORD.EDU> Distribution: comp Organization: NASA Ames Research Center, Mt. View, Ca. Lines: 28 in article <239@rocky.STANFORD.EDU>, ali@rocky.STANFORD.EDU (Ali Ozer) says: + + In article <647@puff.WISC.EDU> beilke@puff.WISC.EDU (Matthew Beilke) writes: +>Make that 320X400 6-bit H.A.M. The Amiga doesn't have the capability to +>display > 6 bit planes. + + Despite that (just to set the record straight for comp.graphics + readers not familiar with the Amiga), the Amiga can display 4096 + colors at once, using 6 bit planes. Could you elaborate a bit on how they achieve this remarkable feat? (No sarcasm intended.) With the systems I have used (a set not including the Amiga): # colors that can be displayed AT ONCE = 2 ** ( # of bit planes ) # of "distinct" colors = 2 ** ( r_DAC_bits + g_DAC_bits + b_DAC_bits ) The word distinct is quoted since rgb triples which are distinct from a programming standpoint may not be perceptually distinct. -- Jeff Mulligan (jbm@ames-aurora.arpa) NASA/Ames Research Ctr., Mail Stop 239-3, Moffet Field CA, 94035 (415) 694-5150