Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!mit-eddie!uw-beaver!tektronix!cae780!hplabs!ucbvax!ucsfcgl!pixar!efo From: efo@pixar.UUCP (efo) Newsgroups: comp.graphics Subject: Re: Amgia World Ray-tracing article... Message-ID: <691@pixar.UUCP> Date: Wed, 22-Apr-87 14:08:02 EDT Article-I.D.: pixar.691 Posted: Wed Apr 22 14:08:02 1987 Date-Received: Sun, 26-Apr-87 03:12:17 EDT References: <629@puff.WISC.EDU> <2985@sdcsvax.UCSD.EDU> <649@puff.WISC.EDU> Distribution: comp Organization: Pixar -- Marin County, California Lines: 36 Keywords: cost Summary: The definitive comparison between apples and oranges. Comparison of various graphics engines (all figures are approximate): Cray Pixar Amiga 2 Image Computer 1000 Bits/pixel 0 48 6 Number of colors 1 1,073,741,824 4,096 displayed simultaneously Number of pixels 0 8,388,608 64,000 Performance 1000 10-40 .5 (mips) Hold And Modify no no yes Base Cost $20,000,000 $80,000 $1000 FluorInert cooling yes no no --------------- Clearly, the Amiga wins hands down for mips per dollar. However, the Pixar has an edge in colors per dollar. The Cray wins on FluorInert per dollar. Any questions? - Members of the Animation R&D group, Pixar, Marin County, Calif. P.S. - The computation of "Luxo Jr" took around an hour and a half per frame computed on a CCI 6/32. This is an improvement over previous times: Andre and Wally B. took from 7 minutes to an hour on a Cray X/MP-48; the Young Sherlock Holmes effect took up to 6 and one half hours on a CCI. (Apologies to Jeff Kesselman.)