Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!ames!ptsfa!ihnp4!spdcc!halleys!applix!scott From: scott@applix.UUCP (Scott Evernden) Newsgroups: comp.sys.amiga,comp.graphics Subject: Re: Amgia World Ray-tracing article... Message-ID: <451@applix.UUCP> Date: Sun, 26-Apr-87 22:24:54 EDT Article-I.D.: applix.451 Posted: Sun Apr 26 22:24:54 1987 Date-Received: Tue, 28-Apr-87 01:34:34 EDT References: <629@puff.WISC.EDU> <448@applix.UUCP> <1371@ames.UUCP> Reply-To: scott@applix.UUCP (Scott Evernden) Distribution: comp Organization: APPLiX Inc., Westboro MA Lines: 29 Xref: mnetor comp.sys.amiga:4147 comp.graphics:557 In article <1371@ames.UUCP> eugene@pioneer.UUCP (Eugene Miya N.) writes: >In article <448@applix.UUCP> Scott Evernden writes: >> >>Why is 1 hour of CPU time per ray-traced frame regarded as untenable for film >>making? >> >>The animation "Andre and Wally B." was produced on a VAX11/780, and the time >>per frame was 1-2 hours. >> >>-scott > >Oh?! And just where did you learn this? >I'm just curious, I won't try to correct you. My source is from the current issue of "World UNIX & C", Vol. 5, No. 4, published by Springer-Verlag. The article, "Computerizing the Movies at Lucasfilm: A Little UNIX, a Lot of Brute Force", by Michael Hawley, cites the following in describing the film "Andre & Wally B.": Duration: 1.4 minutes Resolution: 512 x 488 pixels Animation controls: 809 Polygons/frame (average): 2.9 million (I got this wrong) Time to render a frame on a DEC VAX 11/780: 1-2 hours and 6-8 Mbytes -scott