Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!mtune!mtuxo!homxb!houxm!homxc!cram From: cram@homxc.UUCP (M.HOWARD) Newsgroups: comp.graphics Subject: Re: N-bit greyscale to n-bit greyscale Message-ID: <267@homxc.UUCP> Date: Wed, 29-Apr-87 17:31:58 EDT Article-I.D.: homxc.267 Posted: Wed Apr 29 17:31:58 1987 Date-Received: Sat, 2-May-87 05:19:00 EDT References: <4231@nsc.nsc.com> <3318@pogo.TEK.COM> Organization: AT&T Bell Laboratories, Holmdel Lines: 25 Summary: Y is luminance in NTSC In article <3318@pogo.TEK.COM>, curtj@pogo.TEK.COM (Curt Jutzi) writes: > In article <4231@nsc.nsc.com> misha@nsc.nsc.com (Michael Umansky) writes: > >Hello. > >Example: > > I have a bitmap image with 8 bits per pixel. > > Now, I have a monochrome TTL monitor which requires 1 bit per pixel. > > I need to convert the 8-bit-pixel image to 1-bit-pixel image and > > still be able to distinguish original shapes and lines. > > > > The way I have always seen it done is by taking the (RGB) values > and converting them to (YIQ). From this format you take the > intensity (I believe that it is "I" component) which should go > from 0..255, and use a dithering scheme to approximate the > half-tone. Y is the luminance (intensity) component in NTSC color encoding. I (Inphase) and Q (Quadrature) are the chroma components that are encoded on the subcarrier. Y is defined by: Y = .30*Red + .59*Green + .11*Blue Marc W. Howard AT&T Bell Labs, Holmdel NJ ...ihnp4!homxc!cram