Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!uwvax!puff!upl From: upl@puff.WISC.EDU (Future Unix Gurus) Newsgroups: comp.graphics Subject: Re: AmigaWorld Ray-Tracing Article: Algrothm complexity Message-ID: <750@puff.WISC.EDU> Date: Mon, 4-May-87 15:55:53 EDT Article-I.D.: puff.750 Posted: Mon May 4 15:55:53 1987 Date-Received: Tue, 5-May-87 03:33:34 EDT References: <1514@sphinx.uchicago.edu> <804@elrond.CalComp.COM> <312@pembina.UUCP> <820@elrond.CalComp.COM> Reply-To: upl@puff.WISC.EDU (Future Unix Gurus) Organization: U of Wisconsin CS Dept Lines: 34 In article <820@elrond.CalComp.COM> amamaral@elrond.CalComp.COM (Alan Amaral) writes: > >Look at it this way: Would you rather have a volkswagon that you can >drive today, one that gets you where you want to go when you want to go >there, or, would you like to stay at home and go NOWHERE until you can >save enough for a Ferrari to get you where you want to go quickly? >Me, I'll take the volkswagon. I've got places to go... Come on, you're being facitious aren't you? A slight extension of your own argument defeats this point. IF I have a LONG way to go, then obviously there will be a break even point, after which the time to buy the Ferrari is LESS than the time to drive there with the volkswagon. In my original article (which started all this) I was talking about movie making techniques, I presume we still are. In such a case, the raytracer is the center of a HIGHLY reiterated set of loops. (24 frames/sec * 60 sec/miniute * however many minuits of footage you need.) This is the equivalent of a VERY long journey indeed. In such a case it CERTAINLY makes sense to spend time striving for effeciency! >> >I'll just about guarantee that my ray tracer >> >that will render a correct picture 99.999% of the time, and look as >> >good or better than just about ANY "conventional" renderer, >> [ ^^^^^ whatever that means] >> >AND do it with easily 1/10 to 1/50 of the code. >> But not fast enought to be of ANY use to me. (Honestly, however, I don't think it is POSSIBLE to ray trace fast enough on a 68000 for movies.) Jeff Kesselman upl@puff.cs.wisc.edu