Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!husc6!think!ames!ptsfa!ihnp4!chinet!steinmetz!jesup From: jesup@steinmetz.UUCP Newsgroups: comp.sys.amiga Subject: Re: The Next Amiga Message-ID: <1448@steinmetz.steinmetz.UUCP> Date: Tue, 14-Apr-87 21:17:45 EST Article-I.D.: steinmet.1448 Posted: Tue Apr 14 21:17:45 1987 Date-Received: Fri, 17-Apr-87 03:24:58 EST References: <3367@udenva.UUCP> <1643@cbmvax.cbmvax.cbm.UUCP> <12821@watnot.UUCP> <1674@cbmvax.cbmvax.cbm.UUCP> Reply-To: jesup@kbsvax.steinmetz.UUCP (Randell Jesup) Organization: General Electric CRD, Schenectady, NY Lines: 18 In article <1674@cbmvax.cbmvax.cbm.UUCP> grr@cbmvax.UUCP (George Robbins) writes: > >It's a lot more practical to leave the chip memory bus alone and run the >processor out of fast 32-bit memory that runs independent of the chip >memory. ... >George Robbins - now working for, uucp: {ihnp4|seismo|rutgers}!cbmvax!grr If you are thinking of doing new graphics chips, a 32-bit data bus WOULD double the bandwidth of chip memory, allowing higher resolution, or more colors, or more chip-memory bandwidth for the processor, or some combination of these. The cost would be 16 pins, a little silicon for internal D-bus, and a 16 extra bits in the shift registers. All in all, the cost is low, assuming you already need to put it in a larger package. Randell Jesup jesup@steinmetz.uucp jesup@ge-crd.arpa