Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!cbmvax!grr From: grr@cbmvax.cbm.UUCP (George Robbins) Newsgroups: comp.sys.amiga Subject: Re: Reactions to IBM PC2 graphics Message-ID: <1749@cbmvax.cbmvax.cbm.UUCP> Date: Sat, 25-Apr-87 21:26:40 EDT Article-I.D.: cbmvax.1749 Posted: Sat Apr 25 21:26:40 1987 Date-Received: Sun, 26-Apr-87 22:21:37 EDT References: <10726@topaz.RUTGERS.EDU> <1964@hoptoad.uucp> Reply-To: grr@cbmvax.UUCP (George Robbins) Organization: Commodore Technology, West Chester, PA Lines: 22 In article <178@s.cc.purdue.edu> ain@s.cc.purdue.edu.UUCP (Patrick White) writes: > Since memory is getting cheaper all the time, how about a 12 bit plane >mode that uses three groups of 4 bits as the RGB values themselves (no color >registers used)? With extra address pins on the chips, this could handle >640x400 mode without eating serious percentages of chip ram. Well, 8 bit planes would chew up all the available memory bandwidth except during screen retrace, so I think 12 would require major architectural changes. Note that the HAM mode gives you an approximation of 12 bitplanes in that you can get all 4096 colors up one the same screen. Of course your horizontal color changes are subject to some restrictions, but map fairly well to real-world, continuous tone images. The other direction is, of course, to combine bitplanes to get a hi(er)-res monochrome or n-color image. This is needed for windowing and computer oriented stuff, but the sales trend on the ST monochrome vs. color screen shows that most people buy color over higher resolution monochrome, so you don't want to give up anything to acheive this... -- George Robbins - now working for, uucp: {ihnp4|seismo|rutgers}!cbmvax!grr but no way officially representing arpa: cbmvax!grr@seismo.css.GOV Commodore, Engineering Department fone: 215-431-9255 (only by moonlite)