Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!uwvax!puff!upl From: upl@puff.WISC.EDU (Future Unix Gurus) Newsgroups: comp.sys.amiga,comp.graphics Subject: Re: Amgia World Ray-tracing article... Message-ID: <725@puff.WISC.EDU> Date: Tue, 28-Apr-87 19:29:58 EDT Article-I.D.: puff.725 Posted: Tue Apr 28 19:29:58 1987 Date-Received: Thu, 30-Apr-87 03:46:44 EDT References: <629@puff.WISC.EDU> <448@applix.UUCP> <2948@well.UUCP> <2058@hoptoad.uucp> <1608@zeus.TEK.COM> Reply-To: upl@puff.WISC.EDU (Future Unix Gurus) Organization: U of Wisconsin CS Dept Lines: 33 Xref: mnetor comp.sys.amiga:4240 comp.graphics:569 In article <1608@zeus.TEK.COM> bobr@zeus.UUCP (Robert Reed) writes: >In article <2058@hoptoad.uucp> farren@hoptoad.UUCP (Mike Farren) writes: >>In article <2948@well.UUCP> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes: >>> If it makes you feel any better, I understand that the Genesis Demo >>>from Star Trek II: The Wrath of Mr. Rork was computed on a VAX-11/7?0 with >>>rather respectable speed. > >>Well, yes, probably, but Tom Duff told me that the resolution of that piece >>of work was only 512 X 512. Really. You can see the pixels on the edge of >>the mountains if you try, it's not even hard... > >Yes, but that was a desired effect. They did versions of it at higher >resolution from what I understand, but the requirements of the movie were >for a grainy, "computer generated" feel so they shot it at low resolution >off a Barco monitor. >-- See? Even in film production, a little cleaverness can turn a bug into a feature! :) :) :) Jeff Kesselman captain@uhura.cs.wisc.edu [The following is for the ravenous short-message-eater of rn!] . . . . . . [JC on a bicycle! I HATE using up transmission bandwidth just to make RN happy. This is DEFINATELY a non-feature!]