Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!seismo!lll-lcc!well!ewhac From: ewhac@well.UUCP Newsgroups: comp.sys.amiga Subject: Re: DPaint II brushes to C Message-ID: <2973@well.UUCP> Date: Fri, 1-May-87 01:51:26 EDT Article-I.D.: well.2973 Posted: Fri May 1 01:51:26 1987 Date-Received: Sat, 2-May-87 03:45:11 EDT References: <2078@hoptoad.uucp> <2972@well.UUCP> Reply-To: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Distribution: world Organization: Whole Earth 'Lectronic Link, Sausalito, CA Lines: 29 Summary: 'ilbmdump' don't work right. In article <2972@well.UUCP> tenney@well.UUCP (Glenn S. Tenney) writes: >I remember a program (ILBMDUMP I think) that was included on the >IFF disk (one of the fish disks, #16 if I recall) that takes an >IFF file and writes out a C program. I've recently used a modified >version of it with both versions of DPaint aok. > You're right, 'ILBMDump' is on Fish Disk #16. It also doesn't work as documented. 'ILBMDump' works great for creating BOB source files, but totally barfs when you ask it to create source structures for sprites. I stared at the code (which looked valid), but never could figure out what was wrong. I guess it was a compiler bug (what do you expect from Lettuce? :-) ). This was extremely disappointing as it was the first tool I tried to use when creating the sprite imagery for Robotroff. I ended up hacking on Mike Farren's 'gi' program. I guess EA loses again. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ________ ___ Leo L. Schwab \ /___--__ The Guy in The Cape ___ ___ /\ ---##\ ihnp4!ptsfa!well!ewhac / X \_____ | __ _---)) ..or.. / /_\-- -----+==____\ // \ _ well ---\ ___ ( o---+------------------O/ \/ \ dual ----> !unicom!ewhac \ / ___ \_ (`o ) hplabs -/ ("AE-wack") ____ \___/ \_/ Recumbent Bikes: "Work FOR? I don't work FOR The _O_n_l_y Way To Fly! anybody! I'm just having fun."