Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!columbia!rutgers!hal9000!root From: hutch@sdcsvax.UCSD.EDU (Jim Hutchison) Newsgroups: comp.sys.amiga,comp.graphics Subject: Re: PC2 Graphics beats Amiga Message-ID: <1130@hal9000.UUCP> Date: Mon, 4-May-87 14:40:41 EDT Article-I.D.: hal9000.1130 Posted: Mon May 4 14:40:41 1987 Date-Received: Tue, 5-May-87 04:45:44 EDT Sender: root@hal9000.UUCP Lines: 21 Xref: mnetor comp.sys.amiga:4471 comp.graphics:605 In article <1794@cbmvax.cbm.UUCP> grr@cbmvax.UUCP (George Robbins) writes (<) In article <3062@sdcsvax.UCSD.EDU> I (Jim Hutchison) wrote (>): >[On the PC2 displaying at 70Hz] Why 70 Hz, 65 would be very >stable, and they could use the rest of the bandwidth for something useful >like blitting. < Uh, they use shift-register "video" rams which means bandwidth is < not a real issue. This is pretty easy on the simplistic display < model that IBM implements. You can still do processing on the contents of the shift-register. Not permanent block transfers, more like inserted block transfers. Just insert the little devil into the output stream. Is this a silly way to handle such things? Sounds like a fine way to do live video overlay, but I could be quite confused. -- Jim Hutchison UUCP: {dcdwest,ucbvax}!sdcsvax!hutch ARPA: Hutch@sdcsvax.ucsd.edu Disklame'r: One greater than the greatest signature representable with 184 symbols.