Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!husc6!yale!dwald From: dwald@yale.UUCP Newsgroups: rec.games.hack,net.sources.games Subject: Re: Proposal: Hack release 1.0.4 Message-ID: <2769@yale-celed.yale.UUCP> Date: Thu, 23-Apr-87 01:36:22 EST Article-I.D.: yale-cel.2769 Posted: Thu Apr 23 01:36:22 1987 Date-Received: Sat, 25-Apr-87 04:39:14 EST References: <70@genat.UUCP> <2444@psuvax1.UUCP> <789@watcgl.UUCP> <5471@eddie.MIT.EDU> <1987Apr20.122320.5579@sq.uucp> Reply-To: dwald@yale-celed.UUCP (David Wald) Organization: Yale University Computer Science Dept, New Haven CT Lines: 32 Xref: utgpu rec.games.hack:425 net.sources.games:1093 Summary: wimp? In article <1987Apr20.122320.5579@sq.uucp> hobie@sq.UUCP (Hobie Orris) writes: >...a magic item I would like to see in Hack. > In the "Elric" series by Michael Moorcock, the lead character is a >weak, anaemic wimp, Hardly. Elric did have some physical weaknesses, but his sorcery was quite powerful, and he was strong enough for most physical battles. >but he has a demonic sword which "drinks" the souls of his >enemies and adds their strength to him (temporarily). There were two such >swords named "Storm Bringer" and "Mourn Blade". So, here's the suggestion: > > A new weapon, demon sword, which adds to the wielder's strength some >number when used to kill something (1 for a kobold, up to N for a dragon) >for about 20 moves. This would be really deadly in a situation where the player >is surrounded, but only slightly effective where there is a dearth of monsters. >This should also have a disadvantage. In the books, the sword would often cause >him to kill when he didn't want to (when it was hungry). In the game, it could >cause you to attack anything you're adjacent to, regardless of what you want, >and perhaps not let you unwield it in battle or retreat until the monster >is dead. I don't think you want Stormbringer proper in Hack (unless you add artifacts in general. The sword was quite powerful). However, a tradeoff like you describe could be interesting. Imagine wielding it in a shop, and having the sword force you to attack the shopkeeper. -- ============================================================================ David Wald dwald@yale-celed.UUCP waldave@yalevmx.bitnet ============================================================================