Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!cbosgd!ihnp4!gargoyle!sphinx!code From: code@sphinx.UUCP Newsgroups: comp.lang.lisp Subject: Re: Garbage collection question (also graphics, objects questions) Message-ID: <1835@sphinx.uchicago.edu> Date: Wed, 27-May-87 01:15:12 EDT Article-I.D.: sphinx.1835 Posted: Wed May 27 01:15:12 1987 Date-Received: Thu, 28-May-87 06:05:51 EDT References: <4631@columbia.UUCP> Reply-To: ...ihnp4!gargoyle!sphinx!code (paul robinson wilson) Distribution: world Organization: U Chicago Computation Center Lines: 21 Summary: what real-time lisps, standard graphics, and oo systems are available? In article <4631@columbia.UUCP> yoram@cs.columbia.edu (Yoram Eisenstadter) writes: >In June 1983, a paper by Lieberman and Hewitt entitled "A >Real-Time Garbage Collector Based on the Lifetimes of Objects" >appeared in CACM. [ ...asks for empirical evaluations, etc. ... ] I too am interested in real-time garbage-collected systems. Which ones are available, which ones are in the wings? (is there a forthcoming version of Scheme, T, or Common to run on UNIX systems in general?) Also, I am interested in interfaces to X windows and graphics toolkits that are somewhat standardized (either across vendors, or from one vendor for all of the major UNIX workstations -- VAXen, SUNs, Apollos, etc. Preferably I'd like to see these features in a nice object-oriented system. Something like real-time CommonLoops with graphics. Any info? (By the way, the applications I have in mind are sophisticated automatic program animation, including animation of dynamically allocated data structures.) Interesting followups to the net, marginal ones to me via e-mail, please.