Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!cbatt!ucbvax!AI.AI.MIT.EDU!PAP4 From: PAP4@AI.AI.MIT.EDU.UUCP Newsgroups: comp.protocols.tcp-ip Subject: Re: Using SLIP to link two ethernets? Message-ID: <201108.870516.PAP4@AI.AI.MIT.EDU> Date: Sat, 16-May-87 21:29:40 EDT Article-I.D.: AI.201108.870516.PAP4 Posted: Sat May 16 21:29:40 1987 Date-Received: Sun, 17-May-87 06:37:18 EDT Sender: daemon@ucbvax.BERKELEY.EDU Distribution: world Organization: The ARPA Internet Lines: 30 I was wondering: why use SLIP? There are superior protocols that have a very useable number of implementations. Yes, SLIP does run on just about any asynchronous port, but if you are really serious about this connection, there is hardware that is better suited for passing packets. I suggest a board that has BISYNC or SDLC/HDLC. The advantages are: You don't have to worry about escaping framing characters (the hardware does this for you) The CPU gets an interrupt per packet, instead of per character (big win on a machine with poor interrupt latency, like a VAX) You can run at higher speeds with synchronous modems than you can with asynchronous modems given the same phone line Packets are framed and checksummed; added reliability It depends on your host, of course. But most minis and mainframes have this sort of serial interface option. Even PC's have boards that can do this... With appropriate software, you can run IP encapsulated in X.25 on an HDLC interface as well, though not everyone considers this a win. I believe the IMPs (excuse me, PSNs) can use HDLC for HOST/PSN communication too, when they are geographically separated. Oh well, just thinking out loud... Hope this helps. -Philip