Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!ames!oliveb!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga Subject: Re: Intuition/Chip memory question Message-ID: <19993@sun.uucp> Date: Fri, 29-May-87 00:43:03 EDT Article-I.D.: sun.19993 Posted: Fri May 29 00:43:03 1987 Date-Received: Sat, 30-May-87 10:03:38 EDT References: <2120@husc6.UUCP> Sender: news@sun.uucp Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Distribution: world Organization: Sun Microsystems, Mountain View Lines: 18 Keywords: Image structure, Chip Memory Summary: Blink it into memory In article <2120@husc6.UUCP> may@husc4.UUCP (Jason May) writes: > ...it is stated that Image data >must be loaded into Chip memory. Is there a way I can selectively >load this data into Chip memory, without having to Allocmem() and >copy within the program, or use something like FixHunk, or Hide? > Jason Yes it is. There are two ways to do it. If you are using the Lattice C compiler (version 3.10) then you can put that data in a different module and use the -ad switch when compiling it. That says that the data segment of this object module should be loaded into Chip memory. If you already have a .o file the ATOM utility available on the developers tools disk will force that module to load into Chip memory. And of course you can use FixHunk to force all data into chip memory. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you.