Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!gatech!hao!ames!amdcad!sun!imagen!atari!neil From: neil@atari.UUCP (Neil Harris) Newsgroups: comp.sys.atari.8bit Subject: Re: Is Atari killing the 8 bit? Message-ID: <730@atari.UUCP> Date: Tue, 12-May-87 13:57:38 EDT Article-I.D.: atari.730 Posted: Tue May 12 13:57:38 1987 Date-Received: Fri, 15-May-87 02:49:01 EDT References: <8704241712.AA00959@mitre-bedford.ARPA> <1404@msudoc.UUCP> Organization: Atari Corp/Mktg Lines: 65 Keywords: What if? What next? What now? We come again to that perpetual question: is Atari intent on killing the 8-bits? One way to answer that would be to give you a tour of our warehouse. If you could see the number of 8-bit computers and software in inventory, you'd know we are highly motivated to keep the line going. Regarding the new XE Game System, which on the first glance is a slap in the face to those who know how powerful the 8-bitters are -- this system is purely a strategic move on our part. In order to keep the 8-bit line going, we must do two things: 1. Get the computers available in more stores, and 2. Get new software developed for them. Software is not being developed by and large because of problem #1. So which stores do we go to? The mass merchants, who sold the bulk of the hundreds of thousands (not, unfortunately, millions) of Atari 8-bit computers out there, are currently retreating from the computer business. K-Mart carries NO computers. Ditto for Montgomery Wards. And for J.C. Penney's. On the other hand, these same stores are doing a fabulous business in game systems like Nintendo, Sega, and, of course, Atari. The solution, from a business point of view, was to develop a product that would be appealing to the mass merchants (and also to the public which buys there), one that also accomplishes the corporate objective of revitalizing the 8-bit line. So what we have with the XE Game System is essentially a 65XE in disguise. Internally it contains 64K of RAM, the standard OS and BASIC in ROM, two joystick ports, SIO port, etc. It is completely compatible with the current 8-bit line, including software. Physically it is more appealing to those who don't want a computer but who do want to play games. The main console simply has the 4 console keys from the XE (Start, Select, Option, and Reset), plus the cartridge port and connectors. The keyboard is a separate unit which plugs into the console. When someone buys the XE Game System, they get the complete package -- console, keyboard, light gun, and 3 programs (including a new version of Sublogic's Flight Simulator including scenery, all on a single cartridge). We expect stores to do a great business in these. We'll make available the current library of cartridge software, plus we're converting some disk programs into cartridge format for this system. As time goes by, we expect to see dramatic increases in sales for 8-bit software -- hopefully, this will also include practical applications as well as games. This should in turn encourage developers to create new titles for the 8-bits. Once things get moving again in the mass merchants, the current supply of 8-bit computers should also get moving through the dealers -- after all, they make a better value than the game systems, and take up less space. So, those few of you out there who are looking at Atari management as the evil group who are plotting to quash the 8-bit line, you have it all wrong. We're trying hard to keep things moving forward. Without the distribution and the software, no amount of advertising and new hardware development could work. The XE Game System is our best hope to keep things moving. -- --->Neil Harris, Director of Marketing Communications, Atari Corporation UUCP: ...{hoptoad, lll-lcc, pyramid, imagen, sun}!atari!neil GEnie: NHARRIS/ WELL: neil / BIX: neilharris / Delphi: NEILHARRIS CIS: 70007,1135 / Atari BBS 408-745-5308 / Usually the OFFICIAL Atari opinion