Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!dayton!viper!john From: john@viper.UUCP (John Stanley) Newsgroups: comp.sys.atari.st Subject: Re: Bug with French TOS ? Message-ID: <1002@viper.UUCP> Date: Mon, 18-May-87 01:28:46 EDT Article-I.D.: viper.1002 Posted: Mon May 18 01:28:46 1987 Date-Received: Mon, 18-May-87 06:43:31 EDT References: <457@inria.UUCP> <18913@ucbvax.BERKELEY.EDU> Reply-To: john@viper.UUCP (John Stanley) Distribution: world Organization: DynaSoft Systems Lines: 27 In article <18913@ucbvax.BERKELEY.EDU> brianp@ernie.Berkeley.EDU.UUCP (Brian Peterson) writes: > >I have seen a different bug which may be related. I have Megaroids, >and sometimes in the middle of a game, it will make a horrible noise, >as if a key is being held down and keyclick is on. Ending the game and >hitting any key stops it. Sometimes the game starts in pause mode, >and the ESC key is what does that. Also ESC sometimes pauses only until >the key is released, and sometimes until ESC is pressed a second time. >Looks like something doesn't like the escape key. >Anyone have a clue? > Brian Peterson, ...!ucbvax!ucbernie!brianp (brianp@ernie.berkeley.edu) Brian, take a peek at my previous response to this subject. This situation can occur any time you have a large interrupt load and the mouse gets bumped (doesn't have to be very far, a large truck driving by has done it to me...) If you have a corner clock or anything else that's timer interrupt driven, I would suggest you consider removing it before running any other program (like Megaroids) that ties itself into the interrupt system then tries to do too much on each interrupt tick... --- John Stanley (john@viper.UUCP) Software Consultant - DynaSoft Systems UUCP: ...{amdahl,ihnp4,rutgers}!{meccts,dayton}!viper!john