Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!im4u!ut-sally!utah-cs!utah-gr!stride!l5comp!scotty From: scotty@l5comp.UUCP Newsgroups: comp.sys.amiga,comp.sys.ibm.pc Subject: Re: Amiga's Worst Enemy Message-ID: <136@l5comp.UUCP> Date: Tue, 19-May-87 16:46:06 EDT Article-I.D.: l5comp.136 Posted: Tue May 19 16:46:06 1987 Date-Received: Sat, 23-May-87 01:49:02 EDT References: <18006@sun.uucp> <857@sputnik.COM> <1640@sphinx.uchicago.edu> <119@l5comp.UUCP> <3644@garfield.UUCP> Reply-To: scotty@l5comp.UUCP (Scott Turner) Distribution: world Organization: L5 Computing, Edmonds, WA Lines: 67 Keywords: Developers programmers comercial software MCC EA DeluxePaint Xref: utgpu comp.sys.amiga:4700 comp.sys.ibm.pc:3709 Summary: MCC, the Dr. Jeckell/Mr. Hyde of the Amiga. In article <3644@garfield.UUCP> john13@garfield.UUCP writes: >The toolkit and shell from MetaComCo don't do anything you can't do just as >well or better for free. Both Matt Dillon's shell and ConMan appeal to me more >as CLI improvements than the MetaComCo shell, and the toolkit consists (if my >memory serves correctly) of a tiny fraction of a disk-full of programs, >including The toolkit also comes with a top notch disassembler. This item by itself was worth the price of the toolkit. As for your list of PD/shareware tools that compete with MCC Toolkit. The toolkit was available before half the items you list were available. :) I have also NEVER had any trouble with the MetaComCo Shell, I can't say the same for the various PD/shareware shell's I've tried. Even the ConMan had (or should I say 'has'?) his problems. The MCC stuff worked OUT OF THE BOX, and came with PRINTED, BOUND documentation. I also get a company I can yell at if anything does go bump. Yell at a PD author and ya either get A. A list of his/her priorities with yours near the bottom. B. "What did ya expect for free?" Source code is a 'luke warm' support at best, when the chips are down and you have 2 hours to burn a set of EPROMs for delivery on a $100,000 contract THE LAST THING you need is to be forced to dig through the source code to find the problem with a PD linker. And actually in that case I didn't have source to BLink so I had to whip out the "vapor" Modula 2 and write a quick hack to massage the file for the EPROM programmer. And I had been contacting the authors via their BBS before that fateful last two hour period and kept getting answer # A. When I had a nasty problem with the Amiga Macro Assembler I called C-A tech support. I got ZILCH except they took my bug report. :) I called MCC and got instant attention and was told that the problem had been fixed, but sadly they couldn't sell me the new assembler or update me or anything because of some deal with C-A. Well today, 7 months later, I have that assembler that person was talking about. Cost me $27. The bug is indeed gone, it's nearly twice as fast, and carries a date stamp nearly a month in advance of when I called them. (ie the guy wasn't lying to me) The stuff works. I have a hard time trying to figure out how a bunch that can make such solid performers could also be the same outfit that gave us the 'dog' but what would life be without puzzles? As for EA and the Paint series... DP was great for doodling but if you had serious work for it, like making illustrations to be printed on a laser printer, it just couldn't handle it. And before the DP loyalists scream WHAT?!? lasers print at 300 dpi. At that resolution even the largest screen DP can handle is VERY tiny, so they have to be blown up by the printer. When this is done those nice small dots become big fat squares... DP is also missing alot of those "small" features that make MacPaint more useful (like hold down shift to move in straight lines as a single example of what I mean). DPII excited me, here was a MacPaint class drawing program! It's still doesn't leave me with a comfy feeling to use it. I could work with MacPaint without fear that something I was going to do would crash the machine and steal my work. The comments made above about the lasso do nothing to make me feel better, why should it crash AT ALL? As an Amiga programmer I've had my fill of an environment where the ROM likes to stick it's guru out and say "ya shouldn't have done that". I want my tools to KEEP me out of harms way. Not stand there and let me get run down and then laugh about it! Sounds pretty silly to go into the boss and say "The copper ate my illustration". And people like Jerry Pournelle get TONS of mileage out of stuff like this! To summarize, I eat or starve by the quality of my tools. It's also not enough for them to show up any ol' day, they have to be there when I need them. I don't care WHERE the tool comes from but it has to be quality and be there when I need it. I use both PD/shareware and commercial. I tend to find most commercial stuff to be useless trash which makes my praise of MCC's tools all the higher. Scott Turner -- L5 Computing, the home of Merlin, Arthur, Excalibur and the CRAM. GEnie: JST | UUCP: stride!l5comp!scotty | 12311 Maplewood Ave; Edmonds WA 98020 If Motorola had wanted us to use BPTR's they'd have built in shifts on A regs [ BCPL? Just say *NO*! ] (I don't smoke, send flames to /dev/null)