Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!gatech!hao!ames!oliveb!pyramid!batcomputer!engst From: engst@batcomputer.tn.cornell.edu (Adam C. Engst) Newsgroups: comp.text Subject: Interactive fiction Message-ID: <951@batcomputer.tn.cornell.edu> Date: Sun, 10-May-87 23:08:05 EDT Article-I.D.: batcompu.951 Posted: Sun May 10 23:08:05 1987 Date-Received: Wed, 13-May-87 00:59:51 EDT Reply-To: engst@tcgould.tn.cornell.edu.UUCP (Adam C. Engst) Distribution: world Organization: Cornell Theory Center, Cornell University, Ithaca NY Lines: 50 Summary: It's new, so take a look References: I am posting this notice to COMP.TEXT because I think that there is room for interactive fiction, or at least its environment, to fit into text processing on graphic-based computers. The basic principle is that the author puts a fairly small amount text in a cell, and then connects it using logical or questioning branches to another cell or cells. The overall structure is usually kept track of by a graphic tree, which allows the author and the reader to see the overall structure of the text. I first posted a notice on interactive fiction to the ST, Mac, and Amiga newsgroups because those computers have the necessary graphic environment to carry off interactive fiction well. I received quite a number of responses from different people expressing an interest in being put on a mailing list or in starting a new Usenet discussion group. I asked around to find out the proper method of starting a new group and was told that I needed to talk about interactive fiction on an existing newsgroup for a while, then get names on a petition, and then apply to the net powers that be for a new newsgroup provided that I had shown that there was enough interest to warrant the new group. This procedure seems reasonable, so I am writing to these newsgroups to inform all those who are interested in interactive fiction and those who previously replied that I will be discussing it in MISC.MISC. I decided on MISC.MISC because it is for those topics which don't really fit into any existing newsgroup. I don't think that interactive fiction does. It is not a game, yet it is entertainment while also being serious literature. It can also be used for computer-aided instruction and has a certain relationship to artificial intelligence. It needs the technology of the computer and the creativity of the writer. What it needs more than anything else at the moment is interest. People must realize that it is not a game and it is not trivial, it is real. This discussion will be devoted to any and all of the aspects of interactive fiction with the goal of developing it as a new medium for reading and writing with the aid of the computer. To start the new discussion off on the right foot (or left foot, it's non-discriminatory), I will start posting the messages from the CSNEWS@MAINE discussion group that I started at the beginning of 1987. I will also accept any email, but please specify if you don't want your ideas posted because I believe in free distribution of pertinant information. In short, please give the subject a chance. I think it is very interesting and has a great future. Thank you, Adam Engst engst@batcomputer.tn.cornell.edu.UUCP pv9y@cornella.bitnet