Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!ima!necntc!mit-eddie!wjc From: wjc@mit-eddie.UUCP Newsgroups: comp.graphics Subject: Re: Munching Squares Message-ID: <6023@eddie.MIT.EDU> Date: Fri, 5-Jun-87 11:01:27 EDT Article-I.D.: eddie.6023 Posted: Fri Jun 5 11:01:27 1987 Date-Received: Sat, 6-Jun-87 09:58:45 EDT References: <6004@eddie.MIT.EDU> <536@iscuva.ISCS.COM> <6019@eddie.MIT.EDU> Organization: MIT EE/CS Computer Facility, Cambridge, MA Lines: 12 Summary: Correction to previous posting... In my description of the Munching Squares algorithm, I said that SEED and ACC are N bits long. They should each be 2N bits long. To clear things up: If you have a bitmap that is 256 pixels by 256 pixels, then SEED and ACC should each be 16 bits long. X and Y should each be 8 bits long. Sorry for the confusion. Bill