Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!ll-xn!cit-vax!polecat!hemphill From: hemphill@polecat.caltech.edu (Scott Hemphill) Newsgroups: sci.math,comp.graphics Subject: Re: Request for information on Monte Carlo Methods for Integral Equations Message-ID: <2996@cit-vax.Caltech.Edu> Date: Tue, 9-Jun-87 16:49:10 EDT Article-I.D.: cit-vax.2996 Posted: Tue Jun 9 16:49:10 1987 Date-Received: Fri, 12-Jun-87 04:28:59 EDT References: <180@dana.UUCP> Sender: news@cit-vax.Caltech.Edu Reply-To: hemphill@csvax.Caltech.EDU (Scott Hemphill) Organization: California Institute of Technology Lines: 25 Keywords: Rendering, Integral Equations Summary: Monte Carlo references Xref: mnetor sci.math:1307 comp.graphics:748 In article <180@dana.UUCP> mlp@dana.UUCP (Mark Patrick) writes: >I am trying to develop an understanding of stochastic techniques and how >they are applied to computer graphics (in particular radiosity, and solutions >to the general rendering equation). I have a pure maths and computer science >background but not much exposure to probability theory or solving integral >equations. I would be interested in hearing about text books or papers >describing the Monte Carlo method for solving integral equations. > With a Math/CS background I recommend R. Y. Rubenstein, _Simulation and the Monte Carlo Method_, Wiley, New York, 1981. It contains an excellent summary of methods used for random variate generation, and good information on variance reduction techniques. For applications to computer graphics, I would start with James T. Kajiya, "The Rendering Equation", SIGGRAPH '86, pp. 143-150. Scott Hemphill hemphill@csvax.caltech.edu ...!seismo!cit-vax!hemphill