Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!mit-eddie!uw-beaver!tektronix!teklds!zeus!bobr From: bobr@zeus.UUCP Newsgroups: comp.graphics Subject: Re: effective resolution and anti-aliasing Message-ID: <1818@zeus.TEK.COM> Date: Tue, 9-Jun-87 16:14:40 EDT Article-I.D.: zeus.1818 Posted: Tue Jun 9 16:14:40 1987 Date-Received: Sat, 13-Jun-87 01:52:56 EDT References: <1713@ames.UUCP> Reply-To: bobr@zeus.UUCP (Robert Reed) Organization: CAE Systems Division, Tektronix Inc., Beaverton OR Lines: 13 If you've seen anything in those textbooks about anti-aliasing, then you've seen the methods used to perform this miracle of modern technology. Aliasing is the effect of producing false images by undersampling source images with higher spacial frequency than the display. A line of less than one pixel width exhibits this higher than displayable spacial frequency. The techniques of anti-aliasing sample the image at a high enough frequency to capture such details and then averages those samples in such a way that some representation remains when actually displayed. The general effect is one of blurring the details. Thus the less-than-a-pixel-wide line becomes a softened image that may still look like a line. -- Robert Reed, Tektronix CAE Systems Division, bobr@zeus.TEK