Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!rutgers!mit-eddie!uw-beaver!tektronix!reed!nscpdc!joer From: joer@nscpdc.NSC.COM (G. Wiz) Newsgroups: comp.graphics Subject: Re: Point inside of polygon revisited... Message-ID: <872@nscpdc.NSC.COM> Date: Wed, 17-Jun-87 13:18:46 EDT Article-I.D.: nscpdc.872 Posted: Wed Jun 17 13:18:46 1987 Date-Received: Sun, 21-Jun-87 16:43:16 EDT References: <948@elrond.CalComp.COM> Reply-To: joer@nscpdc.UUCP (G. Wiz) Organization: NSC Portland Development Center Lines: 15 Keywords: ray tracing, graphics, polygon intersection In my solution of the problem, I am able to generate rays in multiple angles, It works like this. When the ray traverses a vertice of the polygon, the ray is marked as invalid and a new ray is generated. This is accomplished recursively. This continues until a ray is generated that does not traverse any vertice. Not elegant, but it works. -- /****************************************************************************** $ $ $ G. Wiz My opinions are mine! $ $ The Graphics Wizard $ $ National Semiconductor Corp. You are entitled to them! $ $ ICM Product Support $ $ 1-800-222-2433 $ $ $ ******************************************************************************/