Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!lll-lcc!ames!ucbcad!ucbvax!ADS.ARPA!Info-Graphics-Request From: Info-Graphics-Request@ADS.ARPA (Info-Graphics moderator Andy Cromarty) Newsgroups: comp.graphics.digest Subject: Info-Graphics Digest Message-ID: <8706281205.AA19294@ucbvax.Berkeley.EDU> Date: Sun, 28-Jun-87 06:00:41 EDT Article-I.D.: ucbvax.8706281205.AA19294 Posted: Sun Jun 28 06:00:41 1987 Date-Received: Sun, 28-Jun-87 11:41:23 EDT Sender: daemon@ucbvax.BERKELEY.EDU Reply-To: Info-Graphics@ADS.ARPA Distribution: world Organization: The ARPA Internet Lines: 702 Approved: info-graphics@ads.arpa Info-Graphics Digest Sun Jun 28 03:00:42 PDT 1987 - Send submissions to Info-Graphics@ADS.ARPA - Send requests for list membership to Info-Graphics-Request@ADS.ARPA Today's Topics: graphics in games Just when you thought you knew where you were... Submission for comp-graphics-digest Re: Recording to a VCR on an Amiga 1000 a question NAPLPS Prel. Program Visual Languages 1987 Son of Utah Raster Toolkit Undeliverable mail Info-Graphics Digest Undeliverable mail Info-Graphics Digest Undeliverable mail Info-Graphics Digest Undeliverable mail Info-Graphics Digest Undeliverable mail Info-Graphics Digest Undeliverable mail Info-Graphics Digest ---------------------------------------------------------------------- ID ; Sun, 21 Jun 87 19:23:12 edt ID ; Sun, 21 Jun 87 19:22:57 edt Date: Sun, 21 Jun 87 19:22:55 edt From: wh0r+@andrew.cmu.edu (William Lord Hayward) Subject: graphics in games I am about to start on a long but persevering journey towards making a complex, hopefully marketable personal computer game. The idea I have in mind is a combination of a couple popular arcade games: Outrun and Spy Hunter. For those who don't frequent the arcades enough to know these games, they are super-automobile games. The former is a road race against time with a Ferrari Testarossa (or is it a VW Testarossa?), with removed-cockpit type driving. It's as if you were right behind and just above the car with a 3-d view. The latter uses a car that can obtain up to 4 different weapons: machine gun, surface-to-air missiles for those pesky choppers, oil slicks, and smoke screens, not to mention the ability to change between car mode and boat mode for the water. It is a top down view. Obviously, the top down is easier to program (no?), but the 3-d view is more enticing. Anyway, the combination of the two sounds like lots of FUN! The hardware I use is: IBM PC w/ Hercules Color Graphics board, color monitor, two disk drives, joystick, mouse, printer, and 640K. I have programmed many simple games, with line graphics, simple routines, but nothing 3-d or complex. Thus, I need some advice in several areas: 1) references to books/software that I can read about graphics (especially 3-d) programming in C 2) any sources to games using graphic commands, expert system programming, etc. so I can learn by example 3) general do's and don't's about making programs that will sell well, capture the attention of game companies, that kind of stuff 4) general hints and startegy about putting everything together 5) recommended languages to program such beasts in (I'd prefer to use C, but I'm willing to listen to advice, of course!) 6) anything else you can think of Any and all such advice would be tremendously appreciated!!! Thanks! -William ------------------------------ Date: Mon, 22 Jun 87 13:08:49 PDT From: andy@hobbes (Andy Cromarty) Subject: Just when you thought you knew where you were... [From another BBoard:] NOAA has recently released new landmark information, the first update since 1927. New data based on NAVSTAR has increased accuracy of lat/long positional information which in the future will proliferate throughout the government, including Defense and Commerce. Those involved with positional data accuracy issues should recognize the transition and confusion that is likely during the years that both old and new information appear together (e.g., targeting databases versus maps). Landmarks have moved distances from tens of feet up to a quarter-mile. The 49th parallel (border with Canada) was off by 66 feet. The Washington Monument has been "moved" about 100 feet. One building in Hawaii moved 1400 feet. P.S. Information above comes from Washington Post article Tuesday. ------------------------------ Mon, 22 Jun 87 13:41:02 PDT From: papa%uscacsc.USC.EDU@sdcsvax.ucsd.edu (Marco Papa) Date: 22 Jun 87 20:41:00 GMT Subject: Submission for comp-graphics-digest Responding-System: uscacsc.UUCP Path: uscacsc!papa From: papa@uscacsc.UUCP (Marco Papa) Subject: Re: Recording to a VCR on an Amiga 1000 Date: 22 Jun 87 20:41:00 GMT References: <8706211017.AA24465@ucbvax.Berkeley.EDU> Distribution: world Organization: Felsina Software, Los Angeles Lines: 22 The Amiga 1000 (and soon the Amiga 500 and Amiga 2000) is completely NTSC compatible. The model 1000 also has available a $200 Genlock that allows you to overlay computer graphics over any standard NTSC video, either from a camera, a VCR or a Laserdisk. Mix it, IN STEREO, with another channel and store the result on another VCR, or broadcast it if you will, by synching the black level from your TV studio. There is now software to TV titling (also called character generators) in the $100-$200 price range of the same quality of much more expensive hardware character generators. There are also real-time frame grabbers (Live! from A-Squared) and single-picture digitizers (with 4096 colors at ONE time on the same picture). ALl of this can of course be dumped on videotape. A program in progress I am working on allows download of satellite weather images in full video, to be animated in real-time to show cloud movement for direct broadcast. And soon (demo machines are at the delears now) you be able to do all of this on a less than $699 machine (the Amiga 500). There are public-domain and freeware ray-tracer programs, and at least 3 soon-to-be-released (summer) 3D animation programs. 2D animation programs and paint programs have been available for over a year now. -- Marco Papa Felsina Software ------------------------------ From: ihnp4!sask!ho@seismo.CSS.GOV (Wing Sze Ho) Date: 17 Jun 1987 21:40-CST Subject: a question Origin: sask When I took my graphics class, I heard from my professor that in New York, people shopping in boutiques do not have to really put on the clothes they like. The clothes that is chosen will be display on a monitor with the customer's image on it such that it looks as if he/she has put it on. Does anyone know where to get more information about that. Wing Ho University of Saskatchewan uucp:ihnp4!sask!ho ------------------------------ Path: csadfa!cqz From: munnari!csadfa.oz!cqz@seismo.CSS.GOV (Qing Zhong) Subject: NAPLPS Keywords: videotex Date: 19 Jun 87 00:10:11 GMT Distribution: aus Organization: Dept. of Computer Science, University College, UNSW, ADFA, Canberra, Australia Lines: 17 I am developing a high-performance NAPLPS videotex decoder and would like to hear from anyone who is interested in this area. I would like to discuss the following issues in particular: - animation - user interface - interpretation of the NAPLPS standard - extension for incorporating Chinese fonts ---- Mail: Qing, Zhong. Dept. Computer Science, University College, University of New South Wales, Australian Defence Force Academy, Canberra. 2600. Australia Phone: (062) 68 8187, Telex: ADFADM AA62030, ACSNET: "cqz@csadfa.oz" ------------------------------ Date: Tue 23 Jun 87 16:45:40 From: Roland Hjerppe Subject: Prel. Program Visual Languages 1987 EDITOR-PEOPLE@score.stanford.edu, INFO-GRAPHICS@ads.arpa, MMM-PEOPLE@C.ISI.EDU, vtisr1!irlistrq@seismo.CSS.GOV, SOFT-ENG@xx.lcs.mit.edu, VPLLIST@su-sushi.arpa CALL FOR PARTICIPATION 1987 WORKSHOP ON VISUAL LANGUAGES August 19-21, 1987 Linkoping, Sweden Program Declaration: The workshop is concentrated on theory, methodology and applications of visual languages, including languagaes that have a heavy visual component as well as languages designed for operating on visual objects. Areas related to visual languages, such as: Man-Machine Interface, Office Automation, Computer Hardware, Knowledge Based Systems are also of interest if the visual language is in focus. -------------------------------------------------------------------- PRELIMINARY PROGRAM Wednesday August 19, 1987 09.00 Welcome address Sven Erlander Rector of the University of Linkoping 09.20 Key-note-address Werner Schneider, University of Uppsala 10.10 Coffee break 10.40 Session 1. Icon Formalization Co-chairmen: S. K. Chang and Nan Shu Icon Purity - Toward a Formal Theory of Icons Shi-Kuo Chang, G. Tortora*, Bing Yu and A. Guercio* University of Pittsburgh, *University of Salerno Visual Representaion in the Game of Adumbration Steven L. Tanimoto University of Washington Approach to Standardize Icons K. Furuya, S. Tayama, E. Kutsuwada and K. Matsumura Toshiba Corporation 12.10 Lunch 13.30 Session 2: Visual Programming Co-chairmen: Clarence Ellis and Ch. Krysander Animation of Algorithms without Programming A. Hyrskykari and K.-J. Raiha University of Tampere Visual Programming of Program Visualizations A Gestural Interface for Animating Algorithms Robert Duisberg Tektronix, Inc Software Design Capture Don Petersen MCC Generalized Halstead Metrics for Iconic Programming? Ephraim P. Glinert and Craig D. Smith* Rensselaer Polytechnic Institute, *AT & T Bell Labs 15.00 Coffee break 15.30 Session 3: Sheet Languages Co-chairmen: E. Glinert and W. Schneider A Spreadsheet-Based Visual Language for Freehand Sketching of Complex Motions J. Michael Moshell, Charles E. Huges, Lee Lacy, Rick Lewis University of Central Florida and David N. Blower Naval Training Systems Center Forms: Expanding the Visualness of Sheet Languages Allen L. Ambler University of Kansas Description Based Icon Design P. Mussio, M. Padula* and M. Protti University of Milan, *C.N.R. S.I.A.M. 18.30 Cocktail Party at the CS Dept. of University of Linkoping Thursday August 20 1987 09.00 Session 4: Applications Co-chairmen: S. Levialdi and G. Borgefors Animation Using Behaviour Functions Timothy C. Lethbridge and Colin Ware University of New Brunswick An Extended Visual Programming Synthesizer for Computer Aided Instruction Applications K. Y. Cheng, M. S. Hwu and C. C. Hsu National Taiwan University Visual Programming of Graphical User Interfaces Gurminder Singh and Mark Green University of Alberta 10.15 Coffee break 10.45 Session 5: Information Retrieval Applications Co-chairmen: Robert R. Korfhage and Roland Hjerppe A Pictorial Representation of Data in an Information Retrieval Environment Donald B. Crouch Tulane University A Graphical Tool for Structuring and Understanding Quantiative Decision Models Charles Wiecha and Max Henrion Carnegie-Mellon University QPF - A Versatile Query Language Based on ADTS Tao Chen and Jian-Kang Wu University of Science and Technology of China Methodologies and Applications of Visual languages for Information Services S. C. Chan, I. F. Chang, T. S. Chua, K. C. Chu, A. B. H. Kang, K. C. Kwok, C. K. Law, J. L. Lim, K. T. Loh, H. B. Low, A. D. Narasimhalu, T. M. Ng, and W. H. Wong, National University of Singapore 12.15 Lunch 13.30 Session 6: Panel: Visual Grammars: Consistency and Desirability Chairman and Moderator: Erland Jungert National Defence Research Institute, Sweden Panelists: S. K. Chang, Univ. of Pittsburg S. L. Tanimoto, Univ. of Washington M. Tauber, Univ. of Paderborn 14.45 Coffee break 15.15 Session 7: Visual Data Structures Co-chairmen: Tadao Ichikawa and G. Tortora Specification of Visual Representations of Petri Nets A. T. Berztiss University of Pittsburgh A Rapid Prototyping of Real-Time Software Using Petri Nets Tadashi Ae and Reiji Aibara University of Hiroshima A Visual Programming Environment for Hierarchical Data Structures Sandra Loosemore University of Utah 18.00 Buses from Ekoxen and Stora Hotellet depart for the Conference dinnner. Friday August 21 09.00 Session 8: Panel on Visual Human-Machine Interfaces Chairman and Moderator Stefano Levialdi University of Rome 10.30 Coffee break 11.00 Session 9: Visual Languages and Systems Co-chairmen: Steven L. Tanimoto and T. Ae From Modern Alchemy to a New Renaissance Kim Fairchild and Eric Gullichsen MCC Simulacrum: A System Behavior Example Editor David Bridgeland MCC Icon Driven Troubleshooting L. Cinque, M. Crisplodi and S. Levialdi* SELENIA s.p.a. *University of Rome Visual Specification of Security Constraints J. D. Tygar and Jeannette M. Wing Carnegie Mellon University 12.30 Lunch 14.00 Session 10: Visual Programming Languages Co-chairmen: P. Mussio and S. Hagglund An Environment for HI-VISUAL Iconic Programming M. Hirakawa, S. Iwata, I. Yosimoto, M. Tanaka and T. Ichikawa University of Hiroshima ALEX - An Alexical Programming Language D. Kozen, T. Teitelbaum, W. Chen, J. Field, W. Pugh and B. Vander Zanden Cornell University A Visual Environment for the Design of Distributed Systems Michael Graf MCC 15.30 Closing session --------------------------------------------------------------------------- CONFERENCE ORGANISATION Sponsors: Univ. of Linkoping, Dept. of Computer and Information Science Univ. of Pittsburg, Dept. of Information Science In cooperation with: IEEE-CS With support from: FOA3, National Defense Research Institute, Linkoping FFV Elektronik AB, Linkoping SSI, Swedish Society for Information Processing, Local Chapter of Linkoping Conference Chairman: Prof. Robert Korfhage, Dept. of Information Science, Univ. of Pittsburg, Pittsburg, PA 15260, U.S.A. Program Chairman: Erland Jungert, FOA3, Box 1165, S-581 11 Linkoping Sweden Organizers: Roland Hjerppe, Christian Krysander, Dept. of Computer and Information Science, Univ. of Linkoping, S-581 83 Linkoping, Sweden UUCP:RHJ@LIUIDA, ARPA:RHJ%LIUIDA.UUCP@SEISMO Conference Secretary: Ingrid Nyman, Telephone +46 13 281148 (not during July) --------------------------------------------------------------------------- ADVANCE REGISTRATION FORM, VisLang87 Aug. 19-21, 1987 Linkoping, SWEDEN Name: Company/Organisation: Address: City/State/ZIP: Country: ************************************************************************** WORKSHOP FEE Workshop fee including proceedings, refreshments and banquet. Early registration before June 25, 1987 SEK 1700/person ............... Registration from June 25, 1987 SEK 2100/person ............... (IEEE-CS members will receive repayment of SEK 65.00 ($10.00) at registration) Please note that the number of delegates are limited. HOTEL RESERVATION Hotel reservations and payment should be received before June 25, 1987, otherwise hotel room cannot be guaranteed. Please reserve for me/us from August ..... to August ..... Hotel Ekoxen single room SEK 730/night ...... double room SEK 880/night ...... Stora Hotellet single room SEK 625/night ...... double room SEK 725/night ...... Baltic Hotel single room SEK 550/night ...... double room SEK 680/night ...... Total Hotel cost ....... Grand Total (Fee + Hotel) SEK ............... Please enclose a commercial check made payable to VisLang 87, Linkoping University, SWEDEN. Send to: Workshop on Visual Language Ingrid Nyman Center of Technology Transfer Linkoping University S-581 83 Linkoping SWEDEN Welcome! ------- ------------------------------ Date: Thu, 25 Jun 87 15:11:37 MDT From: peterson@cs.utah.edu (John W Peterson) Subject: Son of Utah Raster Toolkit Keywords: raster graphics compositing urt [Return of the Toolkit? Toolkit II?] For those of you that have the Utah Raster Toolkit, and haven't sent us a message to us indicating so, please send us a message. We are planning a new release near the end of the summer, and would like to make sure we have net addresses for everybody who has a copy so we can poll for feedback and distribute the updates. Sensors indicate many more copies out there than we have addresses for. If you have already sent us a message, then everything should be OK. The address is: toolkit-request@cs.utah.edu (ARPA) or {seismo,decvax,ihnp4}!utah-cs!toolkit-request (UUCP) The toolkit was described in a net posting about four months ago. If you missed it, look in the May issue of IEEE Computer Graphics & Applications (p. 57), the spring issue of the Iris Universe, or send me a message. Cheers, jp ------------------------------ From: PMDF Mail Server Subject: Undeliverable mail Date: Wed, 24 Jun 87 00:00 PDT Your message could not be delivered to: jyoung Your message has been enqueued and undeliverable for 1 day. The mail system will continue to try to deliver your message for an additional 3 days. The beginning of your message follows: Return-path: AA06546; Sun, 21 Jun 87 03:26:05 pdt Date: 21 Jun 1987 03:00:25-PDT From: Info-Graphics moderator Andy Cromarty Subject: Info-Graphics Digest ------------------------------ From: PMDF Mail Server Subject: Undeliverable mail Date: Wed, 24 Jun 87 00:00 PDT Your message could not be delivered to: jyoung Your message has been enqueued and undeliverable for 1 day. The mail system will continue to try to deliver your message for an additional 3 days. The beginning of your message follows: Return-path: AA06546; Sun, 21 Jun 87 03:26:05 pdt Date: 21 Jun 1987 03:00:25-PDT From: Info-Graphics moderator Andy Cromarty Subject: Info-Graphics Digest ------------------------------ From: PMDF Mail Server Subject: Undeliverable mail Date: Wed, 24 Jun 87 00:00 PDT Your message could not be delivered to: jyoung Your message has been enqueued and undeliverable for 1 day. The mail system will continue to try to deliver your message for an additional 3 days. The beginning of your message follows: Return-path: AA06546; Sun, 21 Jun 87 03:26:05 pdt Date: 21 Jun 1987 03:00:25-PDT From: Info-Graphics moderator Andy Cromarty Subject: Info-Graphics Digest ------------------------------ From: PMDF Mail Server Subject: Undeliverable mail Date: Thu, 25 Jun 87 00:00 PDT Your message could not be delivered to: jyoung Your message has been enqueued and undeliverable for 2 days. The mail system will continue to try to deliver your message for an additional 2 days. The beginning of your message follows: Return-path: AA06546; Sun, 21 Jun 87 03:26:05 pdt Date: 21 Jun 1987 03:00:25-PDT From: Info-Graphics moderator Andy Cromarty Subject: Info-Graphics Digest ------------------------------ From: PMDF Mail Server Subject: Undeliverable mail Date: Thu, 25 Jun 87 00:00 PDT Your message could not be delivered to: jyoung Your message has been enqueued and undeliverable for 2 days. The mail system will continue to try to deliver your message for an additional 2 days. The beginning of your message follows: Return-path: AA06546; Sun, 21 Jun 87 03:26:05 pdt Date: 21 Jun 1987 03:00:25-PDT From: Info-Graphics moderator Andy Cromarty Subject: Info-Graphics Digest ------------------------------ From: PMDF Mail Server Subject: Undeliverable mail Date: Thu, 25 Jun 87 00:00 PDT Your message could not be delivered to: jyoung Your message has been enqueued and undeliverable for 2 days. The mail system will continue to try to deliver your message for an additional 2 days. The beginning of your message follows: Return-path: AA06546; Sun, 21 Jun 87 03:26:05 pdt Date: 21 Jun 1987 03:00:25-PDT From: Info-Graphics moderator Andy Cromarty Subject: Info-Graphics Digest ------------------------------ End of INFO-GRAPHICS ********************