Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!princeton!allegra!ulysses!faline!thumper!sdh From: sdh@thumper.UUCP Newsgroups: comp.sources.wanted Subject: wanted: maze algorithm Message-ID: <763@thumper.UUCP> Date: Wed, 3-Jun-87 13:50:00 EDT Article-I.D.: thumper.763 Posted: Wed Jun 3 13:50:00 1987 Date-Received: Sat, 6-Jun-87 11:36:40 EDT Lines: 11 wanted: source to generate a maze. Simple, right? not quite. You must be able to get from any point in the maze to any other point, and ideally, I would like it to work by starting off with a grid of segments and selectively removing them. Anybody have something that will do this (or something close)? Steve Hawley {decvax, ucbvax}!bellcore!sdh