Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!gatech!hubcap!ncrcae!ncr-sd!hp-sdd!hplabs!ucbvax!INGRES.BERKELEY.EDU!hatcher From: hatcher@INGRES.BERKELEY.EDU (Doug Merritt) Newsgroups: comp.sys.amiga Subject: Re: Amiga Advanture (1 of 5) Message-ID: <8706250326.AA26071@ingres.Berkeley.EDU> Date: Wed, 24-Jun-87 23:26:51 EDT Article-I.D.: ingres.8706250326.AA26071 Posted: Wed Jun 24 23:26:51 1987 Date-Received: Sat, 27-Jun-87 00:36:54 EDT Sender: daemon@ucbvax.BERKELEY.EDU Organization: University of California, Berkeley Lines: 22 Summary: Not a bug; yes, you *can* get 350 points In article <3074@cit-vax.Caltech.Edu> walton@tybalt.caltech.edu (Steve Walton) writes: In article <2037@cbmvax.cbmvax.cbm.UUCP> daveh@cbmvax.cbm.UUCP (Dave Haynie) writes: >Did you fix the one-point-bug (if it was a bug)? The V7/PDP-11 one I did >the game on would only give me 349 out of 350 points no matter what I did. Actually, "no matter what you did" isn't quite right, because you probably *did* get that one last point at some time without noticing. As usual with these adventure games, it is obscure and illogical. Unlike some of the other things that get you points, however, this one last point is almost certainly something that you did when you were initially exploring the game, but stopped doing it once you'd "learned the ropes". The usual way to discover it is to re-explore the game, checking your score frequently to see if it went up unexpectedly. The other way is to read a book of aphorisms and follow their advice: Onward and upward! A stitch in time saves nine. A penny saved is a penny earned. Et tu, Brute? Go west, young man! Nothing ventured, nothing gained. Fools rush in where angels fear to tread. The above gives it away only to those who know what I'm talking about, thus no "spoiler warning". Doug Merritt ucbvax!unisoft!certes!doug