Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!ll-xn!husc6!husc4!hadeishi From: hadeishi@husc4.HARVARD.EDU (mitsuharu hadeishi) Newsgroups: comp.sys.amiga Subject: Re: Amiga Advanture (1 of 5) Message-ID: <2394@husc6.UUCP> Date: Thu, 25-Jun-87 14:38:38 EDT Article-I.D.: husc6.2394 Posted: Thu Jun 25 14:38:38 1987 Date-Received: Sat, 27-Jun-87 02:23:26 EDT References: <2037@cbmvax.cbmvax.cbm.UUCP> <3074@cit-vax.Caltech.Edu> Sender: news@husc6.UUCP Reply-To: hadeishi@husc4.UUCP (mitsuharu hadeishi) Organization: Harvard Univ. Science Center Lines: 15 Summary: "1-point bug" not a bug (possible spoiler) In article <3074@cit-vax.Caltech.Edu> walton@tybalt.caltech.edu (Steve Walton) writes: :In article <2037@cbmvax.cbmvax.cbm.UUCP> daveh@cbmvax.cbm.UUCP (Dave Haynie) writes: :>This is a port for the Amiga of the UN*X version of the Colossal Cave :>adventure game posted on the net some time ago. This version has been :>around for quite some time, but I never got around to posting it on the :>net here. : :Did you fix the one-point-bug (if it was a bug)? The V7/PDP-11 one I did :the game on would only give me 349 out of 350 points no matter what I did. Not a bug. You have to fiddle with the newspaper in the "under construction" area near the Swiss Cheese room or something (been a long time since I played the classic adventure.) -Mitsu