Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!mit-eddie!uw-beaver!tektronix!teklds!zeus!bobr From: bobr@zeus.UUCP Newsgroups: comp.sys.apollo Subject: Re: Downside and Upside Message-ID: <1859@zeus.TEK.COM> Date: Mon, 15-Jun-87 16:20:39 EDT Article-I.D.: zeus.1859 Posted: Mon Jun 15 16:20:39 1987 Date-Received: Thu, 18-Jun-87 01:21:59 EDT References: <8706111647.AA02770@hi-csc.uucp> <1847@zeus.TEK.COM> <713@gryphon.CTS.COM> Reply-To: bobr@zeus.UUCP (Robert Reed) Organization: CAE Systems Division, Tektronix Inc., Beaverton OR Lines: 23 In article <713@gryphon.CTS.COM> richard@gryphon.CTS.COM (Richard Sexton) writes: The Amiga has one cursor per window, and a mouse pointer. It has its advantages but when you move the mouse pointer from one window to another and click to activate it, you have to unfocus on the mouse pointer, and find the cursor to that window. If you make it bright magenta or something, its possible but a pain. If you forget this, you startt typing in staring at the mouse pointer, and of course, the text isn't going where you think it should be. But of course, you're making the tacit assumption that text should always go where the pointer cursor sits--an assumption whose realization I've seen ONLY on Apollo workstations. On the other hand, it is generally true that each window in a multiwindow environment has the notion of a last active input point, and with many Apollo applications, it's real simple--look in the input pad. Alternatively, move the pointing cursor to where you want text. If the alpha cursor isn't there, then do a selection to move it there. I dunno, seems like 6 of 1, half dozen of the other. Hardly! -- Robert Reed, Tektronix CAE Systems Division, bobr@zeus.TEK