Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!seismo!ut-sally!husc6!linus!faron!bs From: bs@faron.UUCP (Robert D. Silverman) Newsgroups: comp.sys.ibm.pc,rec.games.bridge Subject: Re: want recommendations for MS-DOS bridge game Message-ID: <168@faron.UUCP> Date: Fri, 26-Jun-87 10:45:55 EDT Article-I.D.: faron.168 Posted: Fri Jun 26 10:45:55 1987 Date-Received: Sat, 27-Jun-87 09:26:38 EDT References: <3380@ihlpg.ATT.COM> Reply-To: bs@faron.UUCP (Robert D. Silverman) Organization: The MITRE Corporation, Bedford MA Lines: 23 Keywords: games bridge MS-DOS PC Xref: mnetor comp.sys.ibm.pc:5110 rec.games.bridge:403 In article <3380@ihlpg.ATT.COM> trl@ihlpg.ATT.COM (tr lowe) writes: >Having just purchased an AT&T PC6300+, I am interested in purchasing >a good game of computer Bridge. > >Can anyone recommend a good game ? About how much should it cost ? >Also, are there some bad ones I should stay away from ? >Has anyone had experience running the Bridge game on an AT&T 6300+ ? > It depends on what you mean by 'good game'. By my standards, all of the existing ones are so bad that they are a waste of money. They all make stupid, idiotic mistakes that even novices wouldn't make and their bidding is universally atrocious. I wouldn't waste money on such a product. The state-of-the-art just isn't there yet. Maybe when as much time and effort has been spent on computer bridge as chess we'll have something decent but I doubt it. Chess is a deductive game, based on complete information. Bridge is an inductive one, often based upon estimates of your opponents playing abilities. Such things are currently beyond our understanding of how to program properly. Bob Silverman