Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!sri-unix!sri-spam!ames!oliveb!pyramid!voder!apple!lsr From: lsr@apple.UUCP Newsgroups: comp.sys.mac Subject: Re: What makes programming the Mac difficult? Message-ID: <1082@apple.UUCP> Date: Wed, 17-Jun-87 18:30:18 EDT Article-I.D.: apple.1082 Posted: Wed Jun 17 18:30:18 1987 Date-Received: Fri, 19-Jun-87 05:42:10 EDT References: <869@apple.UUCP> <1499@midas.TEK.COM> <981@apple.UUCP> <1506@midas.TEK.COM> Reply-To: lsr@apple.UUCP (Larry Rosenstein) Organization: Advanced Technology Group, Apple Computer Lines: 26 In article <1506@midas.TEK.COM> herbw@midas.TEK.COM (Herb Weiner) writes: >In article <1499@midas.TEK.COM> I wrote: >>2. I want to do a CopyBits of more than 3K bytes. I must write a loop to do >> this. Why couldn't the toolbox routine include a check for the 3K limit > >I therefore offer the following quote from Inside Mac, Page I-188, as part >of the description of CopyBits (*not* OpenPicture): >"Warning: The source bit map must not occupy more memory than half the >available stack space. A good rule of thumb is not to copy more than >3K bytes." I talked to someone in Tech Support about this to get a definitive answer. He thought that the 3K rule was a holdover from the days of 128K Macs, when there wasn't much stack space. He also thought that CopyBits only needs lots of stack space when the bitmap is being stretched (ie, source and destination rectangles are not the same size). -- Larry Rosenstein Object Specialist Apple Computer AppleLink: Rosenstein1 UUCP: {sun, voder, nsc, mtxinu, dual}!apple!lsr CSNET: lsr@Apple.com