Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!ll-xn!ames!lll-lcc!well!ewhac From: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Newsgroups: comp.sys.amiga Subject: Re: VideoScape 3D Review (Sort Of) Message-ID: <3654@well.UUCP> Date: Sat, 1-Aug-87 02:49:12 EDT Article-I.D.: well.3654 Posted: Sat Aug 1 02:49:12 1987 Date-Received: Sun, 2-Aug-87 06:28:53 EDT References: <3613@well.UUCP> <3640@well.UUCP> Reply-To: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Distribution: world Organization: Nothing to do with Pixar. Really. Lines: 27 In article <3640@well.UUCP> adh@well.UUCP (Allen D. Hastings) writes about what I wrote: I'm glad that Allen took my review so well. In particular... >> (Didn't this guy ever hear of linked lists?) > > Having graduated with Honors in Computer Science from UC, I >have heard a lot about about linked lists. [ ... ] Sorry, should have put smileys around that one. It just struck me that the 25 object limitation was a trifle small. Suppose I wanted all the polygons in an object to explode all over the place. The logical way to do it is to have each polygon be a seperate object. Only now does it suddenly dawn on me to create several different versions of the object with its polygons thrown around. However, I'm not sure how I'd specify that to VideoScape without a seperate settings file for each frame. I've said it before; I'll say it again. VideoScape is a very useful tool, but be prepeard to put in a *lot* of work. Now, if I could just afford a CSA Turbo Highrise... _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Leo L. Schwab -- The Guy in The Cape ihnp4!ptsfa -\ \_ -_ Bike shrunk by popular demand, dual ---> !{well,unicom}!ewhac O----^o But it's still the only way to fly. hplabs / (pronounced "AE-wack") "Work FOR? I don't work FOR anybody! I'm just having fun." -- The Doctor