Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!rutgers!ames!sdcsvax!ucsdhub!jack!man!crash!adamsd From: adamsd@crash.CTS.COM (Adams Douglas) Newsgroups: comp.sys.amiga Subject: Re: Manx C Message-ID: <1490@crash.CTS.COM> Date: Wed, 31-Dec-69 18:59:59 EDT Article-I.D.: crash.1490 Posted: Wed Dec 31 18:59:59 1969 Date-Received: Sun, 9-Aug-87 05:34:55 EDT References: <4540@jade.BERKELEY.EDU> <1836@vax135.UUCP> <4595@jade.BERKELEY.EDU> <3199@zen.berkeley.edu> <17827@amdcad.AMD.COM> <3211@zen.berkeley.edu> Reply-To: adamsd@crash.CTS.COM (Adams Douglas) Distribution: comp Organization: Deep Space Network--JPL/NASA Lines: 24 Keywords: look at the assembly. Summary: Why even use int? I'm not trying to contribute to this back-and-forth which is starting up, but I personally question the need for using the 'int' type under Manx. I'm writing a heavily mathematecal application (Planetarium) and I do not have a single instance of 'int' as a type token anywhere in my code. Everything is explicitly 'long' or 'short'. I decided to do this when I read about what Manx does with int's passed to functions. And I got bit by it with my first piece of test code, which used 'int'. I also now compile with +L set. Also, I think 'long' and 'short' keeps you more aware of your memory usage. -- ======================================================= Adams Douglas ARPA:crash!adamsd@nosc.mil AT&T:818-354-3076 DSN/JPL/NASA UUCP:{cbosgd | hplabs!hp-sdd | sdcsvax | nosc}!crash!adamsd Internet: adamsd@crash.CTS.COM My opinions! Do you hear? MINE! Not JPL's. "Do not be angry with me if I tell you the truth." -- Socrates "Tell the Truth and run."--Yugoslav proverb