Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!ames!ucbcad!ucbvax!hplabs!sdcrdcf!ism780c!mikep From: mikep@ism780c.UUCP (Michael A. Petonic) Newsgroups: comp.unix.questions Subject: Re: Any way to implement "Boss is coming" program? Message-ID: <7163@ism780c.UUCP> Date: Sat, 22-Aug-87 00:24:31 EDT Article-I.D.: ism780c.7163 Posted: Sat Aug 22 00:24:31 1987 Date-Received: Sun, 23-Aug-87 10:40:44 EDT References: <234@mv04.ecf.toronto.edu> Reply-To: mikep@ism780c.UUCP (Michael A. Petonic) Organization: Interactive Systems Corp., Santa Monica CA Lines: 35 Keywords: screen swapping at lightning rates In article <234@mv04.ecf.toronto.edu> ctfg@ecf.toronto.edu (Caspar the Friendly Ghost) writes: >I would like to be able, with as few key strokes and as much speed >as possible, to blank the screen of the current job, and replace it >with something looking more like official "work". The best I've >been able to do is use ^Z to stop the job, and alias "z" to some >likely program. But this takes a little too much time. A single >key stroke would be even better. Caspar (tee hee): I have found that on 4.xbsd systems the recent posting to comp.sources.unix has been very helpful. I am referring to screen. I really don't have to hide when I get in a good game of Larn or something, but I can see applications.... Screen allows you to have multiple screens and just by pressing ^A^A, you switch to the last screen (which could convienently display some section of the kernel being edited in vi). It redraws within .5 seconds. When I used to have your problem, my solution was to quit out of the game (of course with a save), clear the screen and then (here's the kicker) compile a link to /etc/termcap that was a .c file. Compiling /etc/termcap generated so many error messages that everyone else had to think that you were doing real work. MikeP {seismo|sdcrdcf}!ism780c!mikep boss: I only play games when things are slow, really...