Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!ames!amdcad!amd!sco!stevem From: stevem@sco.UUCP (Stephen Marino) Newsgroups: rec.games.hack,comp.sources.bugs Subject: Re: overcoming bordom Message-ID: <200@sco> Date: Sun, 9-Aug-87 04:53:20 EDT Article-I.D.: sco.200 Posted: Sun Aug 9 04:53:20 1987 Date-Received: Sun, 9-Aug-87 21:46:54 EDT References: <1788@sigi.Colorado.EDU> <77@osupyr.UUCP> Reply-To: stevem@sco.UUCP (Stephen Marino) Organization: The Santa Cruz Operation, Inc. Lines: 15 Summary: wizard mode, weapons Xref: mnetor rec.games.hack:1096 comp.sources.bugs:164 >>we have been playing version 1.0.3. Let's face it, escaping with the >>Amulet is just not all that hard. I won one game yesterday and two the day >>before. A friend in the lab won twice yesterday. > >You have to be using wizard mode to do that well. There is no way on >earth anyone can win at hack that easy, at least on the Unix versions. > A lot of people don't realize that the wizard mode is for debugging purposes only, not a character class. I'm not sure it's stated anywhere in the doc. Speaking of not stated anywhere, could someone please post a listing of what all the bizarre weapons are? I haven't the slightest idea what a katana, shriuken or morningstar is and how effective they are against monsters. Has anyone a collection of hack hints out there? Stephen Marino (decvax!microsoft!sco!stevem)