Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!hao!ames!sdcsvax!ucsdhub!jack!man!nu3b2!rwhite From: rwhite@nu3b2.UUCP (Robert C. White Jr.) Newsgroups: rec.games.hack,comp.sources.bugs Subject: Re: overcoming bordom Message-ID: <1136@nu3b2.UUCP> Date: Mon, 10-Aug-87 01:45:00 EDT Article-I.D.: nu3b2.1136 Posted: Mon Aug 10 01:45:00 1987 Date-Received: Tue, 11-Aug-87 00:50:32 EDT References: <1788@sigi.Colorado.EDU> <77@osupyr.UUCP> <200@sco> Organization: National University, San Diego Lines: 22 Summary: Weapon Names and Types Xref: mnetor rec.games.hack:1103 comp.sources.bugs:167 In article <200@sco>, stevem@sco.UUCP (Stephen Marino) writes: > I haven't the slightest > idea what a katana, shriuken or morningstar is and how effective they > are against monsters. The Weapons: 1) Katana: The medimum length Samuri Sword, Unbreakable when use edge on but shatters like glass if hit on the flat. Never corrodes or needs sharpening. 2) Shriuken: "Ninja throwing star" Very nasty. Properly thrown they are deadly and then some. 3) Morning Star: Take 12" of lead pipe, attach 5" of heavy chain to one end, attach a 3lb. spiked ball to the other end of the chain. In general it can also mean a spiked mace [i.e. delete the chain] NEITHER 1 or 2 are implemented properly, in my opinion. A katana should have the damage capability of a two handed sword [or better] but no shields allowed. I would also add no throwing one wepon while weilding another. Robert.