Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!sri-unix!ctnews!mitisft!eeh From: eeh@mitisft.Convergent.COM (Ed Hall) Newsgroups: comp.sources.bugs Subject: Re: Core dump in nethack.. Message-ID: <228@mitisft.Convergent.COM> Date: Thu, 20-Aug-87 22:55:27 EDT Article-I.D.: mitisft.228 Posted: Thu Aug 20 22:55:27 1987 Date-Received: Sat, 22-Aug-87 18:15:20 EDT References: <286@suadb.UUCP> Organization: Convergent Technologies, San Jose, CA Lines: 24 Summary: bug fixed In article <286@suadb.UUCP>, flax@suadb.UUCP (Jonas Flygare) writes: > > I get a bus error with the accompanying core dump every time I > teleport out of a shop. Before I try to find what went wrong.. > Anyone out there got a fix? > -- The fix is in the file shk.c. There are 2 occurances of the line: mm = enexto(mm.x, mm.y); Change both lines to: enexto(&mm, mm.x, mm.y); Other possible bugs I haven't looked at yet: 1) Sometimes when I start a game, my character(@) and the dog occupy the same location on the screen. 2) When I was testing the above bug fix in WIZARD mode, I found a lot of shops with several doors. I don't know if this happens in a regular game or not (or if it is wrong). 3) If I remember right, monsters follow you down stairs. They don't do that anymore. It makes it to easy to escape. Ed Hall