Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!rutgers!ames!ptsfa!ihnp4!inuxc!iuvax!pur-ee!uiucdcs!uxc.cso.uiuc.edu!sparrow From: sparrow@uxc.cso.uiuc.edu Newsgroups: comp.sources.bugs Subject: Re: Not enough food in `Rogue'. Message-ID: <182100002@uxc.cso.uiuc.edu> Date: Mon, 24-Aug-87 11:11:00 EDT Article-I.D.: uxc.182100002 Posted: Mon Aug 24 11:11:00 1987 Date-Received: Thu, 27-Aug-87 01:34:06 EDT References: <1384@killer.UUCP> Lines: 15 Nf-ID: #R:killer.UUCP:1384:uxc.cso.uiuc.edu:182100002:000:568 Nf-From: uxc.cso.uiuc.edu!sparrow Aug 24 10:11:00 1987 John Haugh writes: >Some people here have requested that I make the Rogue clone recently posted >to comp.sources.games have more food in it. Seems they keeps dieing of >starvation somewheres near level 14. I haven't seen the Rogue close posted to comp.sources.games, but in the original game the limited amount of food was considered a feature... not a bug. The idea is to find that ring of slow digestion! This is similar to the feature of the floating eyes transfixing you, it makes the game more exciting. Best wishes, Vic Sparrow sparrow@osiris.cso.uiuc.edu