Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!necntc!ncoast!allbery From: roger@mips.UUCP (Roger March) Newsgroups: comp.sources.misc Subject: Troffable uEmacs (again), part 2 of 2 ... Message-ID: <4118@ncoast.UUCP> Date: Mon, 10-Aug-87 20:21:08 EDT Article-I.D.: ncoast.4118 Posted: Mon Aug 10 20:21:08 1987 Date-Received: Thu, 13-Aug-87 00:40:46 EDT Sender: allbery@ncoast.UUCP Lines: 1727 Approved: allbery@ncoast.UUCP #--------------------------Cut Here-------------------------- #! /bin/sh # This is a shell archive. Remove anything before the "#! /bin/sh" line, # then unpack it by saving it in a file and typing "sh file." # # Wrapped by Roger March,,,,obiwan,open (roger) at obiwan on Sun Aug 2 15:37:24 1987 # # unpacks with default permissions # # Contents : me.ms.2 # if `test ! -s me.ms.2` then echo "x - me.ms.2" cat > me.ms.2 << '@\Rogue\Monster\' .I "set-fill-column." Notice EMACS responds "[Fill column is 1]." Now try typing some text. You'll notice some very strange things happening -- your text wraps at every word!! This effect occurs because the set wrap margin command must be preceded by a numeric argument or EMACS sets it to the first column. Thus any text you type that extends past the first column will wrap at the most convenient line break. .PP To reset the wrap column to 72 characters, press the .B "" key and enter 72. EMACS will respond "Arg: 72". Now press .B "^X-F." EMACS will respond "[Fill column is 72]". Your text will again wrap at the margin you've been using up to this point. .sb .SH Reformatting Paragraphs .sf .PP After an intensive editing session, you may find that you have paragraphs containing lines of differing lengths. Although this disparity will not affect the formatted text, aesthetic and technical concerns may make it desirable to have consistent paragraph blocks on the screen. If you are in WRAP mode, you can reformat a paragraph with the command .B "M-Q" .I "fill-paragraph." This command 'fills' the current paragraph reformatting it so all the lines are filled and wrap logically. The process is complex, and (especially with longer paragraphs) may take a little time. .sb .SH Changing Case .sf .PP There may be occasions when you find it necessary to change the case of the text you've entered. EMACS allows you to change the case of even large amounts of text with ease. Let's try and convert a few of the office traditionalists to the joy of word processing. Type in the following text: .IP .I Throw away your typewriter and learn to use a word processor. Word processing is relatively easy to learn and will increase your productivity enormously. Enter the Computer Age and find out just how much fun it can be!! .LP .R Let's give it a little more impact by capitalizing the first four words. The first step is to define the region of text just as you would if you were doing an extensive deletion. Set the mark at the beginning of the paragraph with .B "M-" .I "set-mark" and move the cursor to the space beyond "typewriter." Now enter .B "^X-^U" .I "case-region-upper." Your text should now look like this: .IP .I THROW AWAY YOUR TYPEWRITER and learn to use a word processor. Word processing is relatively easy to learn and will increase your productivity enormously. Enter the Computer Age and find out just how much fun it can be!! .LP .R If you want to change the text back to lower case, type .B "^X-^L" .I "case-region-lower." You can also capitalize individual words. To capitalize the word "fun", position the cursor in front of the word and type .B "M-U" .I "case-word-upper." The word is now capitalized. To change it back to lower case, move the cursor back to the beginning of the word and type .B "M-L" .I "case-word-lower." .PP You may also capitalize individual letters in EMACS. The command .B "M-C" .I "case-word-capitalize" capitalizes the first letter after the point. This command would normally be issued with the cursor positioned in front of the first letter of the word you wish to capitalize. If you issue it in the middle of a word, you can end up with some strAnge looking text. .sb .SH Tabs .sf .PP Unless your formatter is instructed to take screen text literally (as MicroSCRIBE does in the 'verbatim' environment for example), tabs in EMACS generally affect screen formatting only. .PP When EMACS is first started, it sets the default tab to every eighth column. As long as you stay with default, every time you press the tab key a tab character, .B "^I" is inserted. This character, like other control characters, is invisible -- but it makes a subtle and significant difference to your file and editing. .PP For example, in default mode, press the tab key and then type the word .B "Test." "Test" appears at the eighth column. Move your cursor to the beginning of the word and delete the backward character. The word doesn't move back just one character, but flushes to the left margin. The reason for this behavior is easily explained. In tab default, EMACS inserts a 'real' tab character when you press the tab key. This character is inserted at the default position, but NO SPACES are inserted between the tab character and the margin (or previous tab character). As you will recall, EMACS only recognizes characters (such as spaces or letters) and thus when the tab character is removed, the text beyond the tab is flushed back to the margin or previous tab mark. .PP This situation changes if you alter the default configuration. The default value may be changed by entering a numeric argument before pressing the tab key. As we saw earlier, pressing the .B "META" key and entering a number allows you to specify how EMACS performs a given action. In this case, let's specify an argument of 10 and hit the tab key. .PP Now hit the tab key again and type .B "Test." Notice the word now appears at the tenth column. Now move to the beginning of the word and delete the backward character. "Test" moves back by one character. .PP EMACS behaves differently in these circumstances because the .B "^I" .I "handle-tab" function deals with tabbing in two distinct ways. In default conditions, or if the numeric argument of zero is used, .I "handle-tab" inserts a true tab character. If, however, a non-zero numeric argument is specified, .I "handle-tab" inserts the correct number of spaces needed to position the cursor at the next specified tab position. It does NOT insert the single tab character and hence any editing functions should take account of the number of spaces between tabbed columns. .PP Many times you would like to take a line which has been created using the tab character and change it to use just spaces. The command .B "^X-^D" .I "detab-line" changes any tabs from the point to the end of the current line into the right number of spaces so the line does not change. This is very useful for times when the file must be printed or transferred to a machine which does not understand tabs. .PP Also, the inverse command, .B "^X-^E" .I "entab-lines" changes multiple spaces to tabs where possible. This is a good way to shrink the size of large documents, especially with data tables. Both of these commands can take a numeric argument which will be interpreted as the number of lines to en/detab. .sb .SH Summary .sf .PP This chapter introduced some of the formatting features of EMACS. Text-wrap, paragraph reformatting, and tabs were discussed in some detail. The commands in the following table were covered in the chapter. .KS .TS tab(;); l l l lfI lfB lw(3i). Key Binding;Keystroke;Effect _ Add-Mode/WRAP;^X-M [WRAP];Add wrap mode to current buffer .sp .5 Delete-Mode/WRAP;^X-^M [WRAP];Remove wrap mode from current buffer .sp .5 Set-Fill-Column;^X-F;Set fill column to given numeric argument .sp .5 Fill-Paragraph;M-Q;Logically reformats the current paragraph .sp .5 Case-Word-Upper;M-U;T{ Text from point to end of the current word is changed to uppercase T} .sp .5 Case-Word-Lower;M-L;T{ Text from point to end of the current word is changed to lowercase T} .sp .5 Case-Word-Capitalize;M-C;T{ First word (or letter) after the point is capitalized T} .sp .5 Case-Region-Upper;^X-^U;The current region is uppercased .sp .5 Case-Region-Lower;^X-^L;The current region is lowercased .sp .5 Handle-Tab;^I;T{ Tab interval is set to the given numeric argument T} .sp .5 Entab-Line;^X-^E;T{ Changes multiple spaces to tabs characters where possible T} .sp .5 Detab-Line;^X-^D;T{ Changes tab characters to the appropriate number of spaces T} .TE .KE .sb .sb .bp .SH Keyboard Macros .sf .PP In many applications, it may be necessary to repeat a series of characters or commands frequently. For example, a paper may require the frequent repetition of a complex formula or a long name. You may also have a series of EMACS commands that you invoke frequently. Keyboard macros offer a convenient method of recording and repeating these commands. .PP Imagine, for example, you are writing a scholarly paper on .I "Asplenium platyneuron," the spleenwort fern. Even the dedicated botanist would probably find it a task bordering on the agonizing to type .I "Asplenium platyneuron" frequently throughout the paper. An alternative method is 'record' the name in a keyboard macro. Try it yourself. .PP The command .B "^X-(" .I "begin-macro" starts recording the all the keystrokes and commands you input. After you've typed it, enter .I "Asplenium platyneuron." To stop recording, type .B "^X-)" .I "end-macro." EMACS has stored all the keystrokes between the two commands. To repeat the name you've stored, just enter .B "^X-E" .I "execute-macro," and the name "Asplenium platyneuron" appears. You can repeat this action as often as you want, and of course as with any EMACS command, you may precede it with a numerical argument. .PP Because EMACS records keystrokes, you may freely intermix commands and text. Unfortunately, you can only store one macro at a time. Thus, if you begin to record another macro, the previously defined macro is lost. Be careful to ensure that you've finished with one macro before defining another. If you have a series of commands that you would like to 'record' for future use, use the macro or procedure facilities detailed in chapter . .SH Summary .sf .SH This chapter covered keyboard macros. You learned how to record keystrokes and how to repeat the stored sequence. .KS .TS tab(;); l l l lfI lfB lw(3i). Key Binding;Keystroke;Effect _ Start-Macro;^X-(;Starts recording all keyboard input .sp .5 End-Macro;^X-);Stops recording keystrokes for macro .sp .5 Execute-Macro;^X-E;T{ Entire sequence of recorded keystrokes is replayed T} .TE .KE .sb .sb .bp .SH MicroEMACS Macros .sf .PP Macros are programs that are used to customize the editor and to perform complicated editing tasks. They may be stored in files or buffers and may be executed using an appropriate command, or bound to a particular keystroke. Portions of the standard start-up file are implement via macros, as well as the example menu system. The .I "execute-macro-" commands cause the macro, numbered from 1 to 40, to be executed. The .I "execute-file" command allows you to execute a macro stored in a disk file, and the .I "execute-buffer" command allows you to execute a macro stored in a buffer. Macros are stored for easy execution by executing files that contain the store-macro command. .PP There are many different aspects to the macro language within MicroEMACS. Editor commands are the various commands that manipulate text, buffers, windows, etc, within the editor. Directives are commands which control what lines get executed within a macro. Also there are various types of variables. Environmental variables both control and report on different aspects of the editor. User variables hold string values which may be changed and inspected. Buffer variables allow text to be placed into variables. Interactive variable allow the program to prompt the user for information. Functions can be used to manipulate all these variables. .SH Variables .sf .PP Variables in MicroEMACS can be used to return values within expressions, as repeat counts to editing commands, or as text to be inserted into buffers and messages. The value of these variables is set using the set .B "^X-A" command. For example, to set the current fill column to 64 characters, the following macro line would be used: .IP set $fillcol 64 .LP or to have the contents of .B "%name" inserted at the point in the current buffer, the command to use would be: .IP insert-string %name .sb .SH Environmental Variables .sf .PP "What good is a quote if you can't change it?" .PP These variables are used to change different aspects of the way the editor works. Also they will return the current settings if used as part of an expression. All environmental variable names begin with a dollar sign ($) and are in lower case. .TS tab(;); l lw(4i). $fillcol;Current fill column .sp .5 $pagelen;Number of screen lines used currently .sp .5 $curwidth;Number of columns used currently .sp .5 $curcol;Current column of point in current buffer .sp .5 $curline;Current line of point in current buffer .sp .5 $flicker;T{ Flicker Flag set to TRUE if IBM CGA set to FALSE for most others T} .sp .5 $cbufname;Name of the current buffer .sp .5 $cfname;File name of the current buffer .sp .5 $sres;T{ Current screen resolution (CGA, MONO or EGA on the IBM-PC driver. LOW, MEDIUM, HIGH or DENSE on the Atari ST1040, NORMAL on all others) T} .sp .5 $debug;T{ Flag to trigger macro debugging (try it... you'll like it!) T} .sp .5 $status;T{ return status of the success of the last command (TRUE or FALSE) usually used with !force T} .sp .5 $palette;T{ string used to control the palette register settings on graphics versions. The usually form consists of groups of three octal digits setting the red, green, and blue levels. T} .sp .5 $asave;T{ The number of inserted characters between automatic file-saves in ASAVE mode. T} .sp .5 $acount;T{ The countdown of inserted characters until the next save-file. T} .sp .5 $lastkey;Last keyboard character typed .sp .5 $curchar;Character currently at the point .sp .5 $discmd;T{ Flag to disable the echoing of messages on the command line T} .sp .5 $version;T{ Contains the current MicroEMACS version number T} .sp .5 $progname;T{ Always contains the string "MicroEMACS" for standard MicroEMACS. Could be something else if used as part of someone else's program T} .sp .5 $seed;integer seed of the random number generator .sp .5 $disinp;T{ Flag to disable the echoing of characters during command line input T} .TE .PP Obviously, many more of these variables will be available in future releases of MicroEMACS. (Yes, send a vote for your favorite new environmental variables today). .sb .SH User variables .sf .PP User variables allow you, the user, to store strings and manipulate them. These strings can be pieces of text, numbers (in text form), or the logical values .B "TRUE" and .B "FALSE." These variables can be combined, tested, inserted into buffers, and otherwise used to control the way your macros execute. At the moment, up to 100 user variables may be in use in one editing session. All users variable names must begin with a percent sign (%) and may contain any printing characters. Only the first 10 characters are significant (i.e differences beyond the tenth character are ignored). Most operators will truncate strings to a length of 128 characters. .sb .SH Buffer Variables .sf .PP Buffer variables are special in that they can only be queried and cannot be set. What buffer variables are is a way to take text from a buffer and place it in a variable. For example, if I have a buffer by the name of RIGEL2, and it contains the text: .KS .TS tab(;); l l l l l l l l l l l s. ;Richmond ;Lafayette <*>;Bloomington ;Indianapolis ;Gary =* MicroEMACS 3.8i (WRAP) == rigel2 == File: /data/rigel2.txt ===== .TE .KE .FS where <*> is the current point .FE and within a command I reference #rigel2, like: .IP insert-string #rigel2 .PP MicroEMACS would start at the current point in the RIGEL2 buffer and grab all the text up to the end of that line and pass that back. Then it would advance the point to the beginning of the next line. Thus, after our last command executes, the string "Bloomington" gets inserted into the current buffer, and the buffer RIGEL2 now looks like this: .KS .TS tab(;); l l l l l l l l l l l s. ;Richmond ;Lafayette ;Bloomington <*>;Indianapolis ;Gary =* MicroEMACS 3.8i (WRAP) == rigel2 == File: /data/rigel2.txt ===== .TE .KE as you have probably noticed, a buffer variable consists of the buffer name, preceded by a pound sign (#). .sb .SH Interactive variables .sf .PP Interactive variables are actually a method to prompt the user for a string. This is done by using an at sign (@) followed either with a quoted string, or a variable containing a string. The string is the placed on the bottom line, and the editor waits for the user to type in a string. Then the string typed in by the users is returned as the value of the interactive variable. For example: .IP set %quest "What file? " .br find-file @%quest .LP will ask the user for a file name, and then attempt to find it. .sb .sb .SH Functions .sf .PP Functions can be used to manipulate variables in various ways. Functions can have one, two, or three arguments. These arguments will always be placed after the function on the current command line. For example, if we wanted to increase the current fill column by two, using emacs's set .B "^X-A" command, we would write: .KS .TS tab(;); l l l l l l c c c c c l. set;$fillcol;&add;$fillcol;2; ;;;;\(ua;second operand ;;;\(ua;;first operand ;;\(ua;;;function to execute ;\(ua;;;;variable to set \(ua;;;;;set (^X-A) command .TE .KE .PP Function names always begin with the ampersand (&) character, and are only significant to the first three characters after the ampersand. Functions will normal expect one of three types of arguments, and will automatically convert types when needed. .KS .TS tab(;); l lw(4i). ;T{ an ascii string of digits which is interpreted as a numeric value. Any string which does not start with a digit or a minus sign (-) will be considered zero. T} .sp .5 ;T{ An arbitrary string of characters. At the moment, strings are limited to 128 characters in length. T} .sp .5 ;T{ A logical value consisting of the string "TRUE" or "FALSE". Numeric strings will also evaluate to "FALSE" if they are equal to zero, and "TRUE" if they are non-zero. Arbitrary text strings will have the value of "FALSE". T} .TE .KE A list of the currently available functions follows: (Once again, send in those votes on what kind of functions you would like to see added!) Functions are always used in lower case, the uppercase letters in the function table are the short form of the function (i.e &div for ÷). .KS .TS tab(;); l s l l l lw(3i). Numeric Functions:;(returns ) _ &ADD; ;Add two numbers .sp .5 &SUB; ;T{ Subtract the second number from the first T} .sp .5 &TIMes; ;Multiply two numbers .sp .5 &DIVide; ;T{ Divide the first number by the second giving an integer result T} .sp .5 &MOD; ;T{ Return the reminder of dividing the first number by the second T} .sp .5 &NEGate;;Multiply the arg by -1 .sp .5 &LENgth;;Returns length of string .sp .5 &ASCii;;T{ Return the ascii code of the first character in T} .sp .5 &RND;;T{ Returns a random integer between 1 and T} .sp .5 &ABS;;T{ Returns the absolute value of T} .TE .KE .KS .TS tab(;); l s l l l lw(3i). String manipulation functions:;(returns ) _ &CAT; ;Concatenate the two strings to form one .sp .5 &LEFt; ;T{ return the leftmost characters from T} .sp .5 &RIGht; ;T{ return the rightmost characters from T} .sp .5 &MID; ;T{ Starting from position in , return characters. T} .sp .5 &UPPer;;Uppercase .sp .5 &LOWer;;lowercase .sp .5 &CHR;;T{ return a string with the character represented by ascii code T} .sp .5 >K;;T{ return a string containing a single keystroke from the user T} .TE .KE .KS .TS tab(;); l s l l l lw(3i). Logical Testing functions:;(returns ) _ &NOT;;Return the opposite logical value .sp .5 &AND; ;T{ Returns TRUE if BOTH logical arguments are TRUE T} .sp .5 &OR; ;T{ Returns TRUE if either argument is TRUE T} .sp .5 &EQUal; ;T{ If and are numerically equal, return TRUE T} .sp .5 &LESs; ;T{ If is less than , return TRUE. T} .sp .5 &GREater; ;T{ If is greater than, or equal to , return TRUE. T} .sp .5 &SEQual; ;T{ If the two strings are the same, return TRUE. T} .sp .5 &SLEss; ;T{ If is less alphabetically than , return TRUE. T} .sp .5 &SGReater; ;T{ If is alphabetically greater than or equal to , return TRUE. T} .TE .KE .KS .TS tab(;); l s l l l lw(3i). Special Functions:;; _ &INDirect;;Evaluate as a variable. .TE .KE .PP This last function deserves more explanation. The &IND function evaluates its argument, takes the resulting string, and then uses it as a variable name. For example, given the following code sequence: .IP ; set up reference table .sp set %one "elephant" .br set %two "giraffe" .br set %thee "donkey" .sp set %index "two" .br insert-string &ind %index .LP the string "giraffe" would have been inserted at the point in the current buffer. This indirection can be safely nested up to about 10 levels. .sb .SH Directives .sf .PP Directives are commands which only operate within an executing macro, i.e they do not make sense as a single command. As such, they cannot be called up singly or bound to keystroke. Used within macros, they control what lines are executed and in what order. .PP Directives always start with the exclamation mark (!) character and must be the first thing placed on a line. Directives executed singly (via the execute-command-line command) interactively will be ignored. .SH !ENDM Directive .sf .PP This directive is used to terminate a macro being stored. For example, if a file is being executed contains the text: .KS .TS tab(%); l s l l l l l l l l l s. ; Read in a file in view mode, and make the window red .sp 26%store-macro %find-file @"File to view: " %add-mode "view" %add-mode "red" !endm .sp write-message "[Consult macro has been loaded]" .TE .KE only the lines between the store-macro command and the !ENDM directive are stored in macro 26. .sb .SH !FORCE Directive .sf .PP When MicroEMACS executes a macro, if any command fails, the macro is terminated at that point. If a line is preceded by a !FORCE directive, execution continues weather the command succeeds or not. For example: .KS .TS tab(%); l s l l. ; Merge the top two windows .sp save-window%;remember what window we are at 1 next-window%;go to the top window delete-window%;merge it with the second window !force restore-window%;This will continue regardless add-mode "red"% .TE .KE .sb .SH !IF, !ELSE, and !ENDIF Directives .sf .PP This directive allows statements only to be executed if a condition specified in the directive is met. Every line following the !IF directive, until the first !ELSE or !ENDIF directive, is only executed if the expression following the !IF directive evaluates to a TRUE value. For example, the following macro segment creates the portion of a text file automatically. (yes believe me, this will be easier to understand then that last explanation....) .KS .IP !if &sequal %curplace "timespace vortex" .ti +4 insert-string "First, rematerialize~n" .br !endif .br !if &sequal %planet "earth" ;If we have landed on earth... .ti +4 !if &sequal %time "late 20th century" ;and we are then .ti +8 write-message "Contact U.N.I.T." .ti +4 !else .ti +8 insert-string "Investigate the situation....~n" .ti +8 insert-string "(SAY 'stay here Sara')~n" .ti +4 !endif .br !else .ti +4 set %conditions @"Atmosphere conditions outside? " .ti +4 !if &sequal %conditions "safe" .ti +8 insert-string &cat "Go outside......" "~n" .ti +8 insert-string "lock the door~n" .ti +4 !else .ti +8 insert-string "Dematerialize..try somewhere else" .ti +8 newline .ti +4 !endif .br !endif .KE .sb .SH !GOTO Directive .sf .PP Flow can be controlled within a MicroEMACS macro using the !GOTO directive. It takes as an argument a label. A label consists of a line starting with an asterisk (*) and then an alphanumeric label. Only labels in the currently executing macro can be jumped to, and trying to jump to a non-existing label terminates execution of a macro. For example.. .KS .IP ;Create a block of DATA statements for a BASIC program .sp .ti +4 insert-string "1000 DATA " .ti +4 set %linenum 1000 .sp *nxtin .ti +4 update-screen ;make sure we see the changes .ti +4 set %data @"Next number: " .ti +4 !if &equal %data 0 .ti +8 !goto finish .ti +4 !endif .sp .ti +4 !if &greater $curcol 60 .ti +8 2 delete-previous-character .ti +8 newline .ti +8 set %linenum &add %linenum 10 .ti +8 insert-string &cat %linenum " DATA " .ti +4 !endif .sp .ti +4 insert-string &cat %data ", " .ti +4 !goto nxtin .sp *finish .sp .ti +4 2 delete-previous-character .ti +4 newline .KE .sb .SH !RETURN Directive .sf .PP The !RETURN Directive causes the current macro to exit, either returning to the caller (if any) or to interactive mode. For example: .KS .IP ; Check the monitor type and set %mtyp .sp !if &sres "CGA" .ti +4 set %mtyp 1 .ti +4 !return .br !else .ti +4 set %mtyp 2 .br !endif .sp insert-string "You are on a MONOCHROME machine!~n" .KE .sb .sb .sb .bp .SH MicroEMACS commands .sf .PP Below is a complete list of the commands in EMACS, the keys normally used to do the command, and what the command does. Remember, on some computers there may also be additional ways of using a command (cursor keys and special function keys for example). .TS tab(;); l l l lfI lfB lw(3i). Key Binding;Keystroke;Effect _ abort-command;^G;T{ This allows the user to abort out of any command that is waiting for input T} .sp .5 add-mode;^X-M;Add a mode to the current buffer .sp .5 add-global-mode;M-M;Add a global mode for all new buffers .sp .5 apropos;M-A;T{ List out commands whose name contains the string specified T} .sp .5 backward-character;^B;Move one character to the left .sp .5 begin-macro;^X-(;Begin recording a keyboard macro .sp .5 beginning-of-file;M-<;T{ Move to the beginning of the file in the current buffer T} .sp .5 beginning-of-line;^A;Move to the beginning of the current line .sp .5 bind-to-key;M-K;Bind a key to a function .sp .5 buffer-position;^X-=;T{ List the position of the cursor in the current window on the command line T} .sp .5 case-region-lower;^X-^L;Make a marked region all lower case .sp .5 case-region-upper;^X-^U;Make a marked region all upper case .sp .5 case-word-capitalize;M-C;Capitalize the following word .sp .5 case-word-lower;M-L;Lower case the following word .sp .5 case-word-upper;M-U;Upper case the following word .sp .5 change-file-name;^X-N;T{ Change the name of the file in the current buffer T} .sp .5 change-screen-size;M-^S;T{ Change the number of lines of the screen currently being used T} .sp .5 change-screen-width;M-^T;T{ Change the number of columns of the screen currently being used T} .sp .5 clear-and-redraw;^L;Clear the physical screen and redraw it .sp .5 clear-message-line;(none);Clear the command line .sp .5 copy-region;M-W;T{ Copy the currently marked region into the kill buffer T} .sp .5 count-words;M-^C;T{ Count how many words, lines and characters are in the current marked region T} .sp .5 ctlx-prefix;^X;Change the key used as the ^X prefix .sp .5 delete-blank-lines;^X-^O;Delete all blank lines around the cursor .sp .5 delete-buffer;^X-K;T{ Delete a buffer which is not being currently displayed in a window T} .TE .bp .TS tab(;); l l l lfI lfB lw(3i). Key Binding;Keystroke;Effect _ delete-mode;^X-^M;Turn off a mode in the current buffer .sp .5 delete-global-mode;M-^M;Turn off a global mode .sp .5 delete-next-character;^D;Delete the character following the cursor .sp .5 delete-next-word;M-D;Delete the word following the cursor .sp .5 delete-other-windows;^X-1;T{ Make the current window cover the entire screen T} .sp .5 delete-previous-character;^H;T{ Delete the character to the left of the cursor T} .sp .5 delete-previous-word;M-^H;Delete the word to the left of the cursor .sp .5 delete-window;^X-0;Remove the current window from the screen .sp .5 describe-bindings;(none);Make a list of all legal commands .sp .5 describe-key;^X-?;T{ Describe what command is bound to a keystroke sequence T} .sp .5 detab-line;^X-^D;T{ Change all tabs in a line to the equivalent spaces T} .sp .5 end-macro;^X-);stop recording a keyboard macro .sp .5 end-of-file;M->;Move cursor to the end of the current buffer .sp .5 end-of-line;^E;Move to the end of the current line .sp .5 entab-line;^X-^E;T{ Change multiple spaces to tabs where possible T} .sp .5 exchange-point-and-mark;^X-^X;T{ Move cursor to the last marked spot, make the original position be marked T} .sp .5 execute-buffer;(none);Execute a buffer as a macro .sp .5 execute-command-line;(none);T{ Execute a line typed on the command line as a macro command T} .sp .5 execute-file;FNB;Execute a file as a macro .sp .5 execute-macro;^X-E;T{ Execute the keyboard macro (play back the recorded keystrokes) T} .sp .5 execute-macro-;(none);T{ Execute numbered macro where is an integer from 1 to 40 T} .sp .5 execute-named-command;M-X;Execute a command by name .sp .5 execute-procedure;M-^E;Execute a procedure by name .sp .5 exit-emacs;^X-^C;T{ Exit EMACS. If there are unwritten, changed buffers EMACS will ask to confirm T} .sp .5 fill-paragraph;M-Q;Fill the current paragraph .sp .5 filter-buffer;^X-#;T{ Filter the current buffer through an external filter T} .sp .5 find-file;^X-^F;Find a file to edit in the current window .sp .5 forward-character;^F;Move cursor one character to the right .sp .5 goto-line;M-G;Goto a numbered line .sp .5 goto-matching-fence;M-^F;Goto the matching fence .TE .bp .TS tab(;); l l l lfI lfB lw(3i). Key Binding;Keystroke;Effect _ grow-window;^X-^;Make the current window larger .sp .5 handle-tab;^I;Insert a tab or set tab stops .sp .5 hunt-forward;FN=;T{ Hunt for the next match of the last search string T} .sp .5 hunt-backward;FN>;T{ Hunt for the last match of the last search string T} .sp .5 help;M-?;Read EMACS.HLP into a buffer and display it .sp .5 i-shell;^X-C;Shell up to a new command processor .sp .5 incremental-search;^X-S;Search for a string, incrementally .sp .5 insert-file;^X-^I;T{ insert a file at the cursor in the current file T} .sp .5 insert-space;^C;Insert a space to the right of the cursor .sp .5 insert-string;(none);Insert a string at the cursor .sp .5 kill-paragraph;M-^W;Delete the current paragraph .sp .5 kill-region;^W;T{ Delete the current marked region, moving it to the kill buffer T} .sp .5 kill-to-end-of-line;^K;Delete the rest of the current line .sp .5 list-buffers;^X-^B;List all existing buffers .sp .5 meta-prefix;;Key used to precede all META commands .sp .5 move-window-down;^X-^N;TMove all the lines in the current window down .sp .5 move-window-up;^X-^P;Move all the lines in the current window up .sp .5 name-buffer;M-^N;Change the name of the current buffer .sp .5 newline;^M;Insert a at the cursor .sp .5 newline-and-indent;^J;T{ Insert a at the cursor and indent the new line the same as the preceding line T} .sp .5 next-buffer;^X-X;T{ Bring the next buffer in the list into the current window T} .sp .5 next-line;^N;Move the cursor down one line .sp .5 next-page;^V;Move the cursor down one page .sp .5 next-paragraph;M-N;Move cursor to the next paragraph .sp .5 next-window;^X-O;Move cursor to the next window .sp .5 next-word;M-F;T{ Move cursor to the beginning of the next word T} .sp .5 open-line;^O;Open a line at the cursor .sp .5 pipe-command;^X-@;T{ Execute an external command and place its output in a buffer T} .sp .5 previous-line;^P;Move cursor up one line .sp .5 previous-page;^Z;Move cursor up one page .sp .5 previous-paragraph;M-P;Move back one paragraph .sp .5 previous-window;^X-P;Move the cursor to the last window .TE .bp .TS tab(;); l l l lfI lfB lw(3i). Key Binding;Keystroke;Effect _ previous-word;M-B;T{ Move the cursor to the beginning of the word to the left of the cursor T} .sp .5 query-replace-string;M-^R;T{ Replace all of one string with another string, interactively querying the user T} .sp .5 quick-exit;M-Z;Exit EMACS, writing out all changed buffers .sp .5 quote-character;^Q;Insert the next character literally .sp .5 read-file;^X-^R;Read a file into the current buffer .sp .5 redraw-display;M-^L;T{ Redraw the display, centering the current line T} .sp .5 resize-window;^X-W;T{ Change the number of lines in the current window T} .sp .5 restore-window;(none);Move cursor to the last saved window .sp .5 replace-string;M-R;T{ Replace all occurrences of one string with another string from the cursor to the end of the buffer T} .sp .5 reverse-incremental-search;^X-R;Search backwards, incrementally .sp .5 run;M-^E;Execute a named procedure .sp .5 save-file;^X-^S;Save the current buffer if it is changed .sp .5 save-window;(none);Remember current window (to restore later) .sp .5 scroll-next-up;M-^Z;Scroll the next window up .sp .5 scroll-next-down;M-^V;Scroll the next window down .sp .5 search-forward;^S;Search for a string .sp .5 search-reverse;^R;Search backwards for a string .sp .5 select-buffer;^X-B;T{ Select a buffer to display in the current window T} .sp .5 set;^X-A;Set a variable to a value .sp .5 set-encryption-key;M-E;Set the encryption key of the current buffer .sp .5 set-fill-column;^X-F;Set the current fill column .sp .5 set-mark;^X-.;Set the mark .sp .5 shell-command;^X-!;Execute an external command .sp .5 shrink-window;^X-^Z;Make the current window smaller .sp .5 split-current-window;^X-2;Split the current window in two .sp .5 store-macro;(none);T{ Store the following macro lines to a numbered macro T} .sp .5 store-procedure;(none);T{ Store the following macro lines to a named procedure T} .sp .5 transpose-characters;^T;T{ Transpose the character at the cursor with the character to the left T} .sp .5 trim-line;^X-^T;Trim any trailing whitespace from line .sp .5 unbind-key;M-^K;Unbind a key from a function .sp .5 universal-argument;^U;Execute the following command 4 times .sp .5 unmark-buffer;M-~;T{ Unmark the current buffer (so it is no longer changed) T} .sp .5 update-screen;(none);Force a screen update during macro execution .sp .5 view-file;^X-^V;Find a file,and put it in view mode .sp .5 wrap-word;M-FNW;T{ Wrap the current word, this is an internal function T} .sp .5 write-file;^X-^W;T{ Write the current buffer under a new file name T} .sp .5 write-message;(none);Display a string on the command line .sp .5 yank;^Y;T{ yank the kill buffer into the current buffer at the cursor T} .TE .sb .bp .SH MicroEMACS Bindings .sf .PP Below is a complete list of the key bindings used in MicroEMACS. This can be used as a wall chart reference for MicroEMACS commands. .KS .TS tab(;); c s s s lfB l lfB l. Default Key Bindings for MicroEmacs 3.8i _ ^A;Move to start of line;ESC A;Apropos (list some commands) ^B;Move backward by characters;ESC B;Backup by words ^C;Insert space;ESC C;Initial capitalize word ^D;Forward delete;ESC D;Delete forward word ^E;Goto end of line;ESC E;Reset Encryption Key ^F;Move forward by characters;ESC F;Advance by words ^G;Abort out of things;ESC G;Go to a line ^H;Backward delete ^I;Insert tab/Set tab stops ^J;Insert CR-LF, then indent ^K;Kill forward;ESC K;Bind Key to function ^L;Refresh the screen;ESC L;Lower case word ^M;Insert CR-LF;ESC M;Add global mode ^N;Move forward by lines;ESC N;Goto End paragraph ^O;Open up a blank line ^P;Move backward by lines;ESC P;Goto Beginning of paragraph ^Q;Insert literal;ESC Q;Fill current paragraph ^R;Search backwards;ESC R;Search and replace ^S;Search forward ^T;Transpose characters ^U;Repeat command four times;ESC U;Upper case word ^V;Move forward by pages;ESC V;Move backward by pages ^W;Kill region;ESC W;Copy region to kill buffer ^Y;Yank back from killbuffer;ESC X;Execute named command ^Z;Move backward by pages;ESC Z;Save all buffers and exit .sp ESC ^C;Count words in region;ESC ~;Unmark current buffer ESC ^F;Goto matching fence;ESC !;Reposition window ESC ^H;Delete backward word;ESC <;Move to start of buffer ESC ^K;Unbind Key from function;ESC >;Move to end of buffer ESC ^L;Reposition window;ESC .;Set mark ESC ^M;Delete global mode;ESC space;Set mark ESC ^N;Rename current buffer;ESC rubout;Delete backward word ESC ^R;Search & replace w/query;rubout;Backward delete ESC ^S;Change screen rows ESC ^T;Change screen columns ESC ^V;Scroll next window down ESC ^W;Delete Paragraph ESC ^Z;Scroll next window up .TE .KE .KS .TS tab(;); c s s s lfB l lfB l. Default Key Bindings for MicroEmacs 3.8i _ .sp ^X ?;Describe a key;^X !;Run 1 command in a subjob ^X =;Show the cursor position;^X @;Pipe DOS command to buffer ^X ^;Enlarge display window;^X #;Filter buffer thru DOS filter ^X 0;Delete current window;^X (;Begin macro ^X 1;Delete other windows;^X );End macro ^X 2;Split current window ;;^X A;Set variable value ^X ^B;Display buffer list;^X B;Switch a window to a buffer ^X ^C;Exit MicroEMACS;^X C;Start a new command processor ;;^X D;Suspend MicroEMACS (BSD4.2 only) ;;^X E;Execute macro ^X ^F;Find file;^X F;Set fill column ^X ^I;Insert file ;;^X K;Delete buffer ^X ^L;Lower case region ^X ^M;Delete Mode;^X M;Add a mode ^X ^N;Move window down;^X N;Rename current filename ^X ^O;Delete blank lines;^X O;Move to the next window ^X ^P;Move window up;^X P;Move to the previous window ^X ^R;Get a file from disk;^X R;Incremental reverse search ^X ^S;Save current file;^X S;Incremental forward search ^X ^U;Upper case region ^X ^V;View file ^X ^W;Write a file to disk;^X W;resize Window ^X ^X;Swap "." and mark;^X X;Use next buffer ^X ^Z;Shrink window;^X Z;Enlarge display window .TE .KE .KS .TS tab (;); l l. Only under PCDOS: .sp .5 -S Hunt forward;SHIFT - -R Hunt backward;Execute macros 1 - 10 .TE .KE .KS .TS tab(;); l s l l. Usable Modes _ WRAP;Lines going past right margin "wrap" to a new line VIEW;Read-Only mode where no modifications are allowed CMODE;Change behavior of some commands to work with C better EXACT;Exact case matching on search strings OVER;Overwrite typed characters instead of inserting them CRYPT;Current buffer will be encrypted on write, decrypted on read MAGIC;Use regular expression matching in searches ASAVE;Save the file every 256 inserted characters .TE .sp .5 .TS tab(;); l l. WHITE/CYAN/MAGENTA/YELLOW/BLUE/RED/GREEN/BLACK;Sets foreground color white/cyan/magenta/yellow/blue/red/green/black;Sets background color .TE .KE .sb .bp .SH Supported machines .sf .PP The following table lists all the hardware/compilers for which I currently support MicroEMACS. This is not exclusive of all machines which MicroEMACS will run on, but I have either run it myself, or had a first hand report of it running. .KS .TS tab(;); l l l l. Hardware;OS;Compiler;Comments _ VAX 780;UNIX V5;native ;UNIX V7;native ;BSD 4.2;native;job control supported ;*VMS;native;only some terminals supported .sp NCR Tower;UNIX V5;native .sp Fortune 32:16;UNIX V7;native .sp IBM-PC;MSDOS 2/3.2;Lattice 2.15;Large CODE/Large DATA ;;AZTEC 3.4e;Small CODE/Large DATA ;;*MSC 4.0 ;;*MWC 86 .sp HP150;MSDOS;Lattice 2.15;T{ Function key labels for the touch screen T} .sp HP110;MSDOS;Lattice 2.15 ;;Aztec 3.4e .sp T{ *Data General 10 T};MSDOS;Lattice 2.15 .sp T{ *Texas Instruments Professional T};MSDOS;Lattice 2.15 .sp Amiga;Intuition;Lattice 3.03;no mouse or menus yet ;;*Aztec 3 .sp ST520;TOS;Lattice 3.10;T{ no menus yet, no shell commands T} +Macintosh;Finder 5.0;Aztec .TE .KE .FS * means that I do not own or have access to the listed compiler and/or machine and must rely upon others to help support it. .FE .FS + Systems to be supported (i.e some code is already written:) .FE .sb .bp .SH Machine Dependent Notes .sf .PP This appendix lists some notes specific to individual implementations of MicroEMACS. Every attempt has been made to allow EMACS to be identical on all machines, but we have also tried to take advantage of function keys, cursor keys, mice, and special screen modes where possible. .SH IBM-PC/XT/AT and its clones .sf .PP The IBM-PC family of computers is supported with a variety of different display adapters. EMACS will attempt to discover what adapter is connected and use the proper driver for it. Below is a list of the currently supported video adapters: .KS .TS tab(;); l l l. ;Adapter;$sres;Original mode used _ Monochrome Graphics Adapter;MONO;MONO Color Graphics Adapter;CGA;CGA Enhanced graphics Adapter;EGA;CGA .TE .KE .PP EMACS also takes advantage of various function keys and the keys on the keypad on an IBM-PC. The function keys are initially not bound to any particular functions (except by the emacs.rc startup file), but the keypad keys do default to the following: .KS .TS tab(;); l l. Keypad key;Function _ Home;beginning-of-file CSRS UP;previous-line Pg Up;previous-page CSRS LEFT;backward-character CSRS RIGHT;forward-character End;end-of-file CSRS DOWN;next-line Pg Dn;Next-page .TE .KE .PP All these special keys are indicated in EMACS macros by use of the .B "FN" prefix. Below is a list of many of the keys and the codes used to specify them. Also the codes may be gotten by using the describe-key (^X ?) command on the suspect key. .KS .TS tab(%); l s s s s l l l l l. IBM PC function keys in MicroEmacs .sp .5 %function%Function%^function%Alt-function f1)%FN;%FNT%FN^%FNh f2)%FN<%FNU%FN_%FNi f3)%FN=%FNV%FN`%FNj f4)%FN>%FNW%FNa%FNk f5)%FN?%FNX%FNb%FNl f6)%FN@%FNY%FNc%FNm f7)%FNA%FNZ%FNd%FNn f8)%FNB%FN[%FNe%FNo f9)%FNC%FN\%FNf%FNp f10)%FND%FN]%FNg%FNq .sp home)%FNG%%FNw CuUp)%FNH PgUp)%FNI%%FN {Alt 132} CuLf)%FNK%%FNs 5 ) CuRt)%FNM%%FNt End)%FNO%%FNu CuDn)%FNP PgDn)%FNQ%%FNv Ins)%FNR Del)%FNS .TE .KE .sb .bp .SH Atari 520/1040ST .sf .PP The ATARI ST family of computers have a dual personality. They may use either a monochrome or a color screen. EMACS supports two screen resolutions on each monitor. .KS .TS tab(;); l l l l l. Monitor;$sres;size;#color;$palette format _ Color;LOW;40x25;16;000111222333444555666777 ;MEDIUM;80x25;4;000111222333 Mono;HIGH;80x25;2;000 ;DENSE*;80x40;2;000 .TE .KE .FS * DENSE mode is not yet supported in 3.8i. It will be soon .FE .PP The $palette environment variable can be used to change what color is associated with each color name. With a color monitor, each group of three digits indicates an octal number specifying the RED, GREEN and BLUE levels of that color. Each color digit can vary from 0 to 7. For example, the initial setting of $palette in LOW resolution is: .IP 000700070770007707077777 .LP which broken up is: .IP 000 700 070 770 007 707 077 777 .LP which means: .KS .TS tab(;); l l. 000;Black 700;Red 070;Green 770;Yellow 007;Blue 707;Magenta 077;Cyan 777;White .TE .KE .PP Also the mouse generates FN prefix codes when moved, or when one of the two buttons is pressed. Initially the movement of the mouse is bound to movement of the cursor, and the left mouse button generates a set-mark (M-space) command. The cursor keys and the function keys are bound similarly to IBM-PC. .sb .SH Amiga 1000 .sf .PP The Commodore AMIGA 1000 version of MicroEMACS does not have extensive support of the mouse or of pull down menus as of yet. It does however come up in a window, and it is possible to re-size it to run in different sized windows. The .B "M-^S" .I "change-screen-size" takes its numeric argument as the new number of lines for EMACS to use. The .B "M-^T" .I "change-screen-width" command allows you to change the number of columns EMACS will use. The defaults for these are 23 lines and 77 characters across for a full screen window. .DS C Note about Compiling MicroEMACS .DE .IP .I If you are compiling the sources on the AMIGA to produce an executable image, and you are using the Lattice compiler, be sure to give the CLI command 'STACK 40000' before compiling to make sure the compiler has sufficient stack space to successfully complete compilation. .sb .bp .SH UNIX V5, V7, and BSD4.[23] .sf .PP MicroEMACS under UNIX utilizes the .B "TERMCAP" library to provide machine independent screen functions. Make sure that termcap is available and properly set on your account before attempting to use MicroEMACS. .PP Under systems which support job control, you can use the .B "^X-D" .I "suspend-emacs" command to place EMACS into the background. This carries a much smaller overhead than bringing up a new shell under EMACS. EMACS will properly redraw the screen when you bring it back to the foreground. .PP With the addition of some very machine/operating system specific code, EMACS can prevent two or more people from modifying the same file at the same time. The upper level of a set of functions to provide file locking exist in the source file .B "LOCK.C." It requires two machine specific functions written and linked into EMACS for it to operate properly. .IP char *dolock(fname) .sp char *fname; .sp dolock() locks a file, preventing others from modifying it. If it succeeds, it returns NULL, otherwise it returns a pointer to a string in the form "LOCK ERROR: explanation". .sp char *undolock(fname) .sp char *fname; .sp undolock() unlocks a file, allowing others to modifying it. If it succeeds, it returns NULL, otherwise it returns a pointer to a string in the form "LOCK ERROR: explanation". @\Rogue\Monster\ else echo "shar: Will not over write me.ms.2" fi echo "Finished archive 2 of 2" # to concatenate archives, remove anything after this line exit 0