Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!sunybcs!bowen From: bowen@sunybcs (Devon E Bowen) Newsgroups: comp.sys.amiga Subject: (simple) Amiga questions Message-ID: <4824@sunybcs.UUCP> Date: Mon, 24-Aug-87 09:04:48 EDT Article-I.D.: sunybcs.4824 Posted: Mon Aug 24 09:04:48 1987 Date-Received: Tue, 25-Aug-87 01:45:53 EDT Sender: nobody@sunybcs.UUCP Reply-To: bowen@sunybcs.UUCP (Devon E Bowen) Organization: SUNY/Buffalo Computer Science Lines: 36 I've got a few questions that should really be a breeze to answer for you guys, but try to get a salesman to tell you... I'm considering buying an Amiga. I know all the neat little tricks it can do, like it's amazing graphics, voice synth, stereo sound, you know, the things that the salesmen are taught about it. But, I want to know: 1) How well does it handle C? I guess I've been spoiled by UNIX, but I would really hate to program *anything* in another language. Even with nitty-gritty machine level stuff. Did I hear once that the Amiga OS is in modula? Maybe not... 2) How easily does this thing handle multiprocessing and what are its limits in this area? 3) How well does it handle multiple RS-232 devices. For example, I'd like to hook up two modems and have each modem run by a separate process simultaneously. Anyone see any problems here? 4) Is there any method of having multiple processes communicate? Sockets would be great, but, again, I think I've been spoiled by BSD UNIX. 5) And, of course, how's the Pac Man? 8-) Any answers/experiences would be appreciated. Graphics and sound effects are nice, but if it won't do what you want... Devon Bowen (KA2NRC) University of Buffalo ********************************************************* uucp: ..!{ames,boulder,decvax,rutgers}!sunybcs!bowen Internet: bowen@cs.Buffalo.EDU BITNET: bowen@sunybcs.BITNET *********************************************************