Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!cbmvax!mikec From: mikec@cbmvax.UUCP (Mike Colligon QA) Newsgroups: comp.sys.amiga Subject: Re: Phantasie Message-ID: <2267@cbmvax.UUCP> Date: Thu, 27-Aug-87 16:10:44 EDT Article-I.D.: cbmvax.2267 Posted: Thu Aug 27 16:10:44 1987 Date-Received: Sat, 29-Aug-87 11:52:12 EDT References: <575@misdevelop.UUCP> Reply-To: mikec@cbmvax.UUCP (Mike Colligon QA) Organization: Commodore Technology, West Chester, PA Lines: 25 Keywords: Game, Adventure, Memory In article <575@misdevelop.UUCP> kfried@misdevelop.UUCP (Ken Fried) writes: >I just purchased a fantasy role playing games called Phantasie from SSI. >The game does not seem to work with expanded memory (i.e. > 512K). > >Is there any way to 'de-utilize' my extra 2 megs of memory without >unplugging my board! > >Ken Fried Amiga memory expansion designers usually have a utility to turm off expansion memory. Commodore supplies one with the A500 and A2000 on the Workbench disk. Cltd supplies a floppy with this and other utilities on it. If you received a disk with the memory expansion unit, check it for a file (hopefully with an icon) called something similar to NoFastMem or RamOnOff. Hope this helps. -- -------------------------------------------------------------------------------- | Michael Colligon uucp: {ihnp4|seismo|caip}!cbmvax!mikec | | Quality Assurance Dept. arpa: cbmvax!mikec@seismo.css.GOV | | Commodore Business Machines or mikec@cbmvax.UUCP@{seismo|harvard} | |------------------------------------------------------------------------------| | "I say we take off; nuke the site from orbit. Its the only way to be sure." | | Corporal Hicks | --------------------------------------------------------------------------------