Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!mtune!codas!usfvax2!jc3b21!fgd3 From: fgd3@jc3b21.UUCP (Fabbian G. Dufoe) Newsgroups: comp.sys.amiga Subject: Re: Silent Service Message-ID: <153@jc3b21.UUCP> Date: Thu, 3-Sep-87 23:21:04 EDT Article-I.D.: jc3b21.153 Posted: Thu Sep 3 23:21:04 1987 Date-Received: Sat, 5-Sep-87 18:21:05 EDT References: <8CRONEJP@UREGINA1> Organization: St. Petersburg Jr. College, FL Lines: 26 Summary: To enjoy the game you have to break the copy protection. Jonathon Crone posted a long article complaining about the problems caused by the copy protection on Silent Service (MicroProse). He is absolutely right! I would never have bought the game if I hadn't been able to defeat the copy protection. Fortunately Marauder II does a fine job. It not only gives you a non-protected copy on a standard DOS disk, it strips out the "Identify the silhouette" protection scheme. Silent Service is a great game but the copy protection doubles its cost, because you also have to buy Marauder II. MicroProse would sell a lot more of them if they didn't have such an objectionable copy protection scheme. It's a real shame when legitimate users who purchase a program have to turn to programs like Marauder II (which, incidentally, is a fine program) to protect their investment in software. That kind of additional cost shouldn't be necessary. But because of firms like MicroProse lots of people who aren't pirates have to buy Marauder II. --Fabbian Dufoe 350 Ling-A-Mor Terrace South St. Petersburg, Florida 33705 813-823-2350 UUCP: ...gatech!codas!usfvax2!jc3b21!fgd3