Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!husc6!cca!bryan From: bryan@cca.CCA.COM (Bryan Pendleton) Newsgroups: comp.sys.amiga Subject: Re: Bards Tale == Bug Town Message-ID: <19739@cca.CCA.COM> Date: Sat, 12-Sep-87 10:26:55 EDT Article-I.D.: cca.19739 Posted: Sat Sep 12 10:26:55 1987 Date-Received: Sun, 13-Sep-87 09:39:47 EDT References: <655@sugar.UUCP> Reply-To: bryan@CCA.CCA.COM.UUCP (Bryan Pendleton) Organization: Computer Corp. of America, Cambridge, MA Lines: 16 In article <655@sugar.UUCP> peter@sugar.UUCP (Peter da Silva) writes: >I would not recommend "The Bards Tale" to anyone. > .... Finally, it doesn't manage memory properly! It leaves >bunches of RAM allocated. Today it told me it didn't have enough memory >left to enter the city... this from a program that runs in 64K on a C=64. If you have a 512K Amiga with an external drive, this (HIGHLY ANNOYING) bug can be avoided by just unplugging the external drive before you power on. Turns out that last 25K or so used by the external drive's code is CRITICAL to the proper functioning of the program. Try the game a little more...it's pretty good, actually. -- bryan@cca.cca.com or decvax!cca!bryan