Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!ames!elroy!mahendo!jplgodo!wlbr!scgvaxd!trwrb!cadovax!gryphon!jdow From: jdow@gryphon.UUCP Newsgroups: comp.sys.amiga Subject: Re: AllocMem() with 16-bit Manx Message-ID: <1584@gryphon.CTS.COM> Date: Thu, 17-Sep-87 13:55:21 EDT Article-I.D.: gryphon.1584 Posted: Thu Sep 17 13:55:21 1987 Date-Received: Sat, 19-Sep-87 17:04:57 EDT References: <8709141841.AA06918@cory.Berkeley.EDU> Reply-To: jdow@gryphon.CTS.COM (Joanne Dow) Organization: Wizardess Designs Lines: 20 Summary: So does Lattice In article <8709141841.AA06918@cory.Berkeley.EDU> dillon@CORY.BERKELEY.EDU (Matt Dillon) writes: >>Having just taken the plunge with a massive programming job on the Amiga, >>I find myself wondering which of the various 'C''s I should do the work >>under. I decided to post this message in this thread since it seems to >>be pointing out some difficulties in using MANX.... > > I would suggest Aztec-C mainly because it will compile int's as either >16 bits or 32 bits (Most Atari compilers use 16 bit ints), and you don't want >to have to worry about a program compilable under BOTH 16 and 32 bit ints. > So does Lattice these days. 3.10 handles 16 bit or 32 bit integers nicely. -- <@_@> BIX:jdow INTERNET:jdow@gryphon.CTS.COM UUCP:{akgua, hplabs!hp-sdd, sdcsvax, ihnp4, nosc}!crash!gryphon!jdow Remember - A bird in the hand often leaves a sticky deposit. Perhaps it was better you left it in the bush with the other one.