Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!sri-unix!rutgers!bellcore!wind!tr From: tr@wind.bellcore.com (tom reingold) Newsgroups: comp.sys.ibm.pc,comp.lang.c Subject: Re: Turbo C libraries (graphics) Message-ID: <2193@bellcore.bellcore.com> Date: Wed, 26-Aug-87 10:44:01 EDT Article-I.D.: bellcore.2193 Posted: Wed Aug 26 10:44:01 1987 Date-Received: Fri, 28-Aug-87 04:23:28 EDT References: <351@philmds.UUCP> <1671@brspyr1.BRS.Com> <3395@zen.berkeley.edu> Sender: news@bellcore.bellcore.com Reply-To: tr@wind.UUCP (tom reingold) Organization: BellCoRe (Bell Communications Research) Lines: 24 Xref: mnetor comp.sys.ibm.pc:7147 comp.lang.c:3923 In article <3395@zen.berkeley.edu> schung@cory.Berkeley.EDU.UUCP (Stephen the Greatest) writes: >By the way, are there any TURBO C libraries out there? I would like some >graphics routines that work with the Hercules graphics card. > > - Stephen I recommend the Halo graphics library. I use the version intended for Microsoft C. It works fine, even though I compile my programs with Turbo C. You can get a copy of Halo from anyone who sells software. With each copy you buy, you can use one compiler, i.e. Microsoft or Lattice or Aztec, and support for ALL boards made for the IBM PC, e.g. EGA, Hercules, Targa, Number Nine, etc. The library is quite complete and flexible, although not necessarily fast. Diagnostics are near nonexistant but once I got used to the odd calling style, I got to like it. I will send info on how I link my Turbo C programs and Halo libraries to anyone interested. Tom Reingold INTERNET: tr@bellcore.bellcore.com UUCP: {seismo,ihnp4,ucbvax,decvax}!bellcore!tr {ulysses,allegra,clyde,princeton}!bellcore!tr