Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!uwvax!speedy!jojo From: jojo@speedy.WISC.EDU (Jon Wesener) Newsgroups: comp.sys.ibm.pc Subject: Re: Writing Games Message-ID: <4245@spool.wisc.edu> Date: Thu, 10-Sep-87 10:28:41 EDT Article-I.D.: spool.4245 Posted: Thu Sep 10 10:28:41 1987 Date-Received: Sat, 12-Sep-87 07:46:47 EDT References: <2436@homxa.UUCP> Sender: news@spool.wisc.edu Reply-To: jojo@speedy.WISC.EDU (Jon Wesener) Organization: U of Wisconsin CS Dept Lines: 22 Keywords: Games In article <2436@homxa.UUCP> fdl@homxa.UUCP (F.LAROCCA) writes: > >Hi, > I'm looking for a book or papers on how one > writes games for the PC. I own a PC6300 and > would like to know the very basic details about > how to create graphics, move them around,etc.. A In the July 1986, PC Tech Journal is an excellent article on animation that will get you started on graphix. They lack a few modifications to make them REALLY nice, like removing borders from pictures, but are a solid base for your own routines. I was quite upset when I first saw the article, actually, because I had done the exact same things on my own and here it was in print... --j jon wesener jojo@speedy.wisc.edu "If you like ASTROTIT, you should see what's coming! ;-)"