Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!hao!boulder!sunybcs!rutgers!im4u!ut-sally!utah-cs!umix!pepe!emv From: emv@pepe.cc.umich.edu (Ed Vielmetti) Newsgroups: comp.sys.mac Subject: Re: How to make a Hypercard Button Message-ID: <960@umix.cc.umich.edu> Date: Sun, 13-Sep-87 15:39:08 EDT Article-I.D.: umix.960 Posted: Sun Sep 13 15:39:08 1987 Date-Received: Tue, 15-Sep-87 04:40:00 EDT References: <1390@sigma.UUCP> <520@atux01.UUCP> <113STORKEL@RICE> Sender: usenet@umix.cc.umich.edu Reply-To: emv@umix.cc.umich.edu (Edward Vielmetti) Organization: U-Michigan Workstation Group, Ann Arbor MI 48109 Lines: 22 Summary: Expires: Sender: Followup-To: UUCP-Path: {uunet,rutgers,utah-gr}!umix!emv Keywords: In article <113STORKEL@RICE> STORKEL@RICE.BITNET (Scott Storkel) writes: % ANY graphic can be made into a button in Hypercard. The process is simple. % ... % If the graphic is only 32x32 pixels, you can use ResEdit or some other utility % editor to edit the ICON resources in the Hypercard applications itself. The % icons will then show up when you click the icon button from the main button % editing box. % A particularly nice way to turn on-screen graphics into icons is Steve Fine's IconMaker v2.1. It's a DA that turns any icon-sized on-screen bitmap into an ICON, a ICN#, or the hex codes for it. Save the resulting icon into your Home card so you can use it in all your stacks and you're all set. For editing existing icons, Kent Flowers's Iedit is quite nice. It's mostly for hacking ICN#s and masks, but it works just fine on ICONs as well. Pick both of these up from [sumex-aim.stanford.edu]. --Ed Edward Vielmetti, U-Michigan Workstation Group, Ann Arbor MI 48109 emv@umix.cc.umich.edu ; {uunet,rutgers}!umix!emv ; (313) 747-3744