Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!ucla-cs!zen!ucbvax!GUNTER-ADAM.ARPA!AFDDN.TCP-IP From: AFDDN.TCP-IP@GUNTER-ADAM.ARPA.UUCP Newsgroups: comp.protocols.tcp-ip Subject: Can of worms revisited Message-ID: <8709240855.AA11291@ucbvax.Berkeley.EDU> Date: Wed, 23-Sep-87 11:55:51 EDT Article-I.D.: ucbvax.8709240855.AA11291 Posted: Wed Sep 23 11:55:51 1987 Date-Received: Sat, 26-Sep-87 10:17:33 EDT Sender: daemon@ucbvax.BERKELEY.EDU Distribution: world Organization: The ARPA Internet Lines: 20 To anyone who might know, especially Andy or Sharon, I've been trying to get someone(mostly DCA) to specify to me exactly what a "packet" is in terms of the billing algorithm. Since the billing algorithm is based on the traffic stats gathered by the PSN's, I'm really asking what are the packets reflected on the throughput reports. I make the differentiation between X.25 packets which can be anywhere from 128 to 1024 bytes, and the subnet "packets" passed between E-to-E in the PSNs. If memory serves me, the EE's break "messages" into 128 byte subnet "packets" for sending thru the backbone. X.25 packets, (basic that is) are viewed as messages, therefore a 1024 byte X.25 packet is 8 subnet "packets". With standard X.25, your message is a complete packet sequence and is actually now the length of you IP datagrams. But the the datagram is still broken into 128 byte "packets" by EE. If all this is true then a you could calculate the minimum number of "packets" to send x number of bytes thru the network. Not really that easy, but a place to start. Darrel Beach AF DDN PMO -------