Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!nysernic!itsgw!batcomputer!cornell!uw-beaver!mit-eddie!ll-xn!ames!sdcsvax!ucbvax!PURDUE.EDU!narten From: narten@PURDUE.EDU.UUCP Newsgroups: comp.protocols.tcp-ip Subject: Re: TCP performance limitations Message-ID: <8710021555.AA00974@gwen.cs.purdue.edu> Date: Fri, 2-Oct-87 11:55:48 EDT Article-I.D.: gwen.8710021555.AA00974 Posted: Fri Oct 2 11:55:48 1987 Date-Received: Sat, 3-Oct-87 09:11:51 EDT References: <[A.ISI.EDU]30-Sep-87.09:40:42.CERF> Sender: daemon@ucbvax.BERKELEY.EDU Distribution: world Organization: The ARPA Internet Lines: 12 Does anyone have pointers to work being done in the performance of transport protocols (including TCP), when communications links are not reliable? E.g., how do various protocols behave in the presence of lost datagrams. I am asking this more from the theoretical point of view than from the angle of tuning an existing implementation. For instance, if 10% of the packets are lost, what happens to the throughput of TCP? I realize that there are a lot of variables that go into this, but it is still interesting to fix various parameters while varying packet loss rate, or to observe how window size, RTT, and packet lossage interact. Thomas