Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!mit-eddie!ll-xn!ames!ptsfa!hoptoad!academ!uhnix1!sugar!peter From: peter@sugar.UUCP (Peter da Silva) Newsgroups: comp.sources.bugs Subject: Re: ogre wont compile Message-ID: <785@sugar.UUCP> Date: Mon, 21-Sep-87 08:36:30 EDT Article-I.D.: sugar.785 Posted: Mon Sep 21 08:36:30 1987 Date-Received: Thu, 24-Sep-87 05:21:11 EDT References: <478@sugar.UUCP> <6700003@cpe> Organization: Sugar Land UNIX - Houston, TX Lines: 29 Summary: No. Yes. In article <6700003@cpe>, tif@cpe.UUCP writes: > Is Steve's original a computer game? No. But there is a licensed version of Ogre out there that *is* a computer game. > Is it a violation (read "do you think > it is a violation") to write a computer game which models a non-computer > game? I'm not a jurist, but there's plenty of precedent for people getting their tits sued off for copying board games, and there's been precedent for computer software that copies other computer software leading to legal action... even in pretty far-fetched cases like the Atari PAC-MAN case and the Apple versus GEM case (ironic, since it was Atari (who uses GEM) that established the precedent for look-and-feel!). I wouldn't guess how a jury would react. I'm just advising caution. Particularly since SCO is likely to be seen to have deep pockets. > I love "monop". Copyright Parker Brothers. In terms of this case, Steve Jackson has been made aware of the situation through Fred Fish (who was distributing Ogre on his collection of PD disks), and has stated that he doesn't care for the practice. Steve is a litigious fella. -- -- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter -- 'U` Have you hugged your wolf today?