Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!amdcad!ames!ptsfa!pbhyf!tlh From: tlh@pbhyf.UUCP (Lee Hounshell) Newsgroups: comp.sources.bugs,rec.games.hack Subject: Re: Nethack bugs Message-ID: <2160@pbhyf.UUCP> Date: Tue, 29-Sep-87 16:48:33 EDT Article-I.D.: pbhyf.2160 Posted: Tue Sep 29 16:48:33 1987 Date-Received: Thu, 1-Oct-87 05:31:00 EDT References: <18831@brunix.UUCP> Reply-To: tlh@pbhyf.UUCP (Lee Hounshell) Organization: Pacific * Bell, San Ramon, CA Lines: 28 Xref: mnetor comp.sources.bugs:332 rec.games.hack:1526 In article <18831@brunix.UUCP> rph@brunix.UUCP (Richard Hughey) writes: >Here are some nethack bug fixes I've attempted to mail to >genat!mike with no luck. The first two I poste awhile ago... Thanks Richard.. Perhaps these fixes will solve my second problem, but I'll post them both anyway (just in case). I've also been having a few problems with nethack that I was going to ask for fixes to.. Namely, whenever a dart or crossbow bolt is thrown (either at me or by me), my screen messes up. (it looks like $<50> or some such). Does anyone know what causes this? Second, I've been getting a bunch of errors on levels 20, 21 and 30 where I'll move somewhere and get the message: panic: the dungeon collapses error in makemon? This happens so often, that I've been forced to make copies of my "save" file so that the game can be "restored" to my last saved position.. I'd much rather just be able to play the game without worrying about this. If anyone feels the urge to do some "serious debugging," I can mail them a copy of my save files for them to play with in "wizard" mode.. or even better, if you have fixes to either of these problems, please email or post.. I'm running on a 3B1 computer. Lee Hounshell - ptsfa!pbhacker!tlh