Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!mit-eddie!ll-xn!ames!aurora!labrea!jade!eris!mwm From: mwm@eris.BERKELEY.EDU (Mike (My watch has windows) Meyer) Newsgroups: comp.sys.amiga Subject: Re: BADGE Killer Demo Contest Message-ID: <5189@jade.BERKELEY.EDU> Date: Mon, 21-Sep-87 23:22:32 EDT Article-I.D.: jade.5189 Posted: Mon Sep 21 23:22:32 1987 Date-Received: Wed, 23-Sep-87 06:36:40 EDT References: <604@rocky.STANFORD.EDU> <2836@ames.arpa> Sender: usenet@jade.BERKELEY.EDU Reply-To: mwm@eris.BERKELEY.EDU (Mike (My watch has windows) Meyer) Distribution: na Organization: Missionaria Phonibalonica Lines: 38 Let me add to what Tom and Mike said: I took a brief survey at the last BADGE meeting, and found that many people were just flat to busy trying to get commercial software out the door to work on a demo for the contest. That's the state I was in until that meeting. Upon finding out that there weren't any entries, I decided I could spare a weekend to throw together a demo. And that's about what it took. Everything but building the final disk is done. The demo isn't what I had in mind when I started (that part *still* doesn't work!), but is still something that I think will get used at display booths. The hardest part of doing an entry for the demo is coming up with something worth doing. I suspect that most of the people reading this could have written any of the spiffy things that Leo did (*) if they set their mind to it. Coming up with the idea in the first place is something else again. So, in order to create more competition for myself, I'm urging *all* of you to spend spare time this week thinking of neat things you can make an Amiga do, and then spend next weekend making it do them! Now, for a change of topic - I'd like to find a copy of the "moving polygons" demo that was around early in the life of the Amiga. Binaries are fine; sources would be nice but aren't required. Any pointers would be appreciated.